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Domain > www.willdonnelly.net
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Is this malicious?
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DNS Resolutions
Date
IP Address
2019-08-04
208.94.117.67
(
ClassC
)
2025-01-28
208.94.117.198
(
ClassC
)
Port 80
HTTP/1.1 200 OKDate: Fri, 11 Oct 2024 02:38:23 GMTServer: ApacheLast-Modified: Mon, 16 Aug 2021 21:45:50 GMTETag: 151f-5c9b41ff2b711Accept-Ranges: bytesContent-Length: 5407Content-Type: text/html; cha !DOCTYPE html>html>head> meta charsetutf-8> meta nameviewport contentwidthdevice-width, initial-scale1> link relstylesheet href/style.css> title>Main Index/title>/head>body>div classsitebadge>Will Donnelly/div>h1>About Me/h1>p>Im a generalist Software and Electrical Engineer with experience ranging fromcircuit design/layout and microcontroller firmware, to backend servers and JavaScriptfrontends. Currently working as a Software Engineer at a hrefhttps://www.estuary.dev/>Estuary/a>.p>I can be found on a hrefhttps://github.com/willdonnelly>GitHub/a>or a hrefhttps://www.linkedin.com/in/will-donnelly/>LinkedIn/a>, andyou can reach me at a hrefmailto:wgd@willdonnelly.net>wgd@willdonnelly.net/a>.h1>Posts/h1>p classpost-summary> h5>date>16 May 2021/date> · a href/blog/2021-05-16-godot-airstrafe-controller/>A Player Controller with Airstrafe/Surf Physics in Godot/a>/h5> Games in the a hrefhttps://en.wikipedia.org/wiki/Source_(game_engine)>Source engine/a> have some interesting movement physics which permit tricks like a hrefhttps://adrianb.io/2015/02/14/bunnyhop.html>bunnyhopping/a>, a hrefhttps://steamcommunity.com/sharedfiles/filedetails/?id184184420>airstrafing/a>, and a hrefhttps://wiki.teamfortress.com/wiki/Surfing>surfing/a>. I implemented a player movement controller for the a hrefhttps://godotengine.org/>Godot/a> game engine which can perform the same tricks, and threw that into (the glTF conversion of) a hrefhttps://gamebanana.com/mods/72161>an iconic surf map/a> to test it. p>Includes an a href/blog/2021-05-16-godot-airstrafe-controller/export/surf_utopia_v3.html>HTML5 demo/a> which sadly performs much worse than the desktop equivalent, but manages to be i>barely/i> playable on my machine./p>p classpost-summary> h5>date>6 May 2021/date> · a href/blog/2021-05-06-scheme-x86-assembler/>A Tiny x86 Assembler Written in Scheme/a>/h5> I wrote a self-hosting Lisp for fun. The main Lisp implementation isnt done enough to publish but Im pretty happy with how the assembler/linker code turned out, so he
Port 443
HTTP/1.1 200 OKDate: Fri, 11 Oct 2024 02:38:24 GMTServer: ApacheLast-Modified: Mon, 16 Aug 2021 21:45:50 GMTETag: 151f-5c9b41ff2b711Accept-Ranges: bytesContent-Length: 5407Content-Type: text/html; cha !DOCTYPE html>html>head> meta charsetutf-8> meta nameviewport contentwidthdevice-width, initial-scale1> link relstylesheet href/style.css> title>Main Index/title>/head>body>div classsitebadge>Will Donnelly/div>h1>About Me/h1>p>Im a generalist Software and Electrical Engineer with experience ranging fromcircuit design/layout and microcontroller firmware, to backend servers and JavaScriptfrontends. Currently working as a Software Engineer at a hrefhttps://www.estuary.dev/>Estuary/a>.p>I can be found on a hrefhttps://github.com/willdonnelly>GitHub/a>or a hrefhttps://www.linkedin.com/in/will-donnelly/>LinkedIn/a>, andyou can reach me at a hrefmailto:wgd@willdonnelly.net>wgd@willdonnelly.net/a>.h1>Posts/h1>p classpost-summary> h5>date>16 May 2021/date> · a href/blog/2021-05-16-godot-airstrafe-controller/>A Player Controller with Airstrafe/Surf Physics in Godot/a>/h5> Games in the a hrefhttps://en.wikipedia.org/wiki/Source_(game_engine)>Source engine/a> have some interesting movement physics which permit tricks like a hrefhttps://adrianb.io/2015/02/14/bunnyhop.html>bunnyhopping/a>, a hrefhttps://steamcommunity.com/sharedfiles/filedetails/?id184184420>airstrafing/a>, and a hrefhttps://wiki.teamfortress.com/wiki/Surfing>surfing/a>. I implemented a player movement controller for the a hrefhttps://godotengine.org/>Godot/a> game engine which can perform the same tricks, and threw that into (the glTF conversion of) a hrefhttps://gamebanana.com/mods/72161>an iconic surf map/a> to test it. p>Includes an a href/blog/2021-05-16-godot-airstrafe-controller/export/surf_utopia_v3.html>HTML5 demo/a> which sadly performs much worse than the desktop equivalent, but manages to be i>barely/i> playable on my machine./p>p classpost-summary> h5>date>6 May 2021/date> · a href/blog/2021-05-06-scheme-x86-assembler/>A Tiny x86 Assembler Written in Scheme/a>/h5> I wrote a self-hosting Lisp for fun. The main Lisp implementation isnt done enough to publish but Im pretty happy with how the assembler/linker code turned out, so he
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