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Domain > www.re4hd.com
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AlienVault OTX
Is this malicious?
Yes
No
DNS Resolutions
Date
IP Address
2014-05-28
96.127.180.106
(
ClassC
)
2024-09-15
172.66.0.70
(
ClassC
)
Port 80
HTTP/1.1 301 Moved PermanentlyDate: Sun, 15 Sep 2024 14:59:29 GMTContent-Type: text/htmlContent-Length: 167Connection: keep-aliveCache-Control: max-age3600Expires: Sun, 15 Sep 2024 15:59:29 GMTLocation: https://www.re4hd.com/Server: cloudflareCF-RAY: 8c397b1cad7fef6b-PDX html>head>title>301 Moved Permanently/title>/head>body>center>h1>301 Moved Permanently/h1>/center>hr>center>cloudflare/center>/body>/html>
Port 443
HTTP/1.1 200 OKDate: Sun, 15 Sep 2024 14:59:29 GMTContent-Type: text/htmlTransfer-Encoding: chunkedConnection: keep-aliveLast-Modified: Mon, 22 Jul 2024 17:06:15 GMTCache-Control: max-age0Expires: Sun, 15 Sep 2024 14:59:29 GMTVary: Accept-EncodingCF-Cache-Status: DYNAMICServer: cloudflareCF-RAY: 8c397b1eaf04ef9c-PDX !DOCTYPE HTML>html langen>head>title>resident evil 4 HD project/title>meta charsetutf-8 />meta nameviewport contentwidthdevice-width,initial-scale1 />meta namecolor-scheme contentlight only />meta namedescription contentOur effort to create a true HD experience for Resident Evil 4 />meta propertyog:site_name contentresident evil 4 HD project />meta propertyog:title contentresident evil 4 HD project />meta propertyog:type contentwebsite />meta propertyog:description contentOur effort to create a true HD experience for Resident Evil 4 />meta propertyog:image contenthttps://www.re4hd.com/assets/images/card.jpg?ve282c6c5 />meta propertyog:image:type contentimage/jpeg />meta propertyog:image:width content1280 />meta propertyog:image:height content800 />meta propertyog:url contenthttps://www.re4hd.com />meta propertytwitter:card contentsummary_large_image />link relcanonical hrefhttps://www.re4hd.com />link hrefhttps://fonts.googleapis.com/css2?displayswap&familyInter:ital,wght@0,500;0,600;0,700;0,900;1,500;1,600;1,700;1,900&familyLibre+Franklin:ital,wght@0,400;0,700;1,400;1,700 relstylesheet typetext/css 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calc(75% + (var(--gutters) / 2));}.container.style1 {--alignment: left;--flex-alignment: flex-start;--indent-left: 1;--indent-right: 0;--margin-left: 0;--margin-right: auto;display: flex;width: 100%;align-items: center;justify-content: center;background-image: url(data:image/svg+xml;charsetutf8,%3Csvg%20viewBox%3D%220%200%20512%20512%22%20width%3D%22512%22%20height%3D%22512%22%20version%3D%221.1%22%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%3E%20%3Cfilter%20id%3D%22noise%22%3E%20%3CfeTurbulence%20type%3D%22fractalNoise%22%20baseFrequency%3D%220.875%22%20result%3D%22noise%22%20%2F%3E%20%3CfeColorMatrix%20type%3D%22matrix%22%20values%3D%220.2421875%200%200%200%200%200%200.27734375%200%200%200%200%200%200.33984375%200%200%200%200%200%200.12890625%200%22%20%2F%3E%20%3C%2Ffilter%3E%20%3Crect%20filter%3D%22url%28%23noise%29%22%20x%3D%220%22%20y%3D%220%22%20width%3D%22512%22%20height%3D%22512%22%20fill%3D%22transparent%22%20opacity%3D%221%22%20%2F%3E%3C%2Fsvg%3E), 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0.4725px);}.container.style1.default > .wrapper > .inner > .full:first-child {margin-top: calc(var(--padding-vertical) * -1) !important;border-top-left-radius: inherit;border-top-right-radius: inherit;}.container.style1.default > .wrapper > .inner > .full:last-child {margin-bottom: calc(var(--padding-vertical) * -1) !important;border-bottom-left-radius: inherit;border-bottom-right-radius: inherit;}.container.style1.columns > .wrapper > .inner > div > .full {margin-left: calc((var(--gutters) * -0.5) + 1px);max-width: none !important;width: calc(100% + var(--gutters) + 0.4725px - 2px);}.container.style1.columns > .wrapper > .inner > div:first-child > .full {margin-left: calc(var(--padding-horizontal) * -1);width: calc(100% + var(--padding-horizontal) + calc(var(--gutters) * 0.5) + 0.4725px - 1px);}.container.style1.columns > .wrapper > .inner > div:last-child > .full {width: calc(100% + var(--padding-horizontal) + calc(var(--gutters) * 0.5) + 0.4725px - 1px);}.container.style1.columns > .wrapper > .inner > div > .full:first-child {margin-top: calc(var(--padding-vertical) * -1) !important;}.container.style1.columns > .wrapper > .inner > div > .full:last-child {margin-bottom: calc(var(--padding-vertical) * -1) !important;}.container.style1.columns > .wrapper > .inner > div:first-child, .container.style1.columns > .wrapper > .inner > div:first-child > .full:first-child {border-top-left-radius: inherit;}.container.style1.columns > .wrapper > .inner > div:last-child, .container.style1.columns > .wrapper > .inner > div:last-child > .full:first-child {border-top-right-radius: inherit;}.container.style1.columns > .wrapper > .inner > .full {align-self: stretch;}.container.style1.columns > .wrapper > .inner > .full:first-child {border-bottom-left-radius: inherit;border-top-left-radius: inherit;}.container.style1.columns > .wrapper > .inner > .full:last-child {border-bottom-right-radius: inherit;border-top-right-radius: inherit;}.container.style1.columns > .wrapper > .inner > .full > .full:first-child:last-child {border-radius: inherit;height: calc(100% + (var(--padding-vertical) * 2));}.container.style1.columns > .wrapper > .inner > .full > .full:first-child:last-child > * {border-radius: inherit;height: 100%;position: absolute;width: 100%;}h1, h2, h3, p {direction: var(--site-language-direction);position: relative;}h1 span.p, h2 span.p, h3 span.p, p span.p {display: block;position: relative;}h1 spanstyle, h2 spanstyle, h3 spanstyle, p spanstyle, h1 strong, h2 strong, h3 strong, p strong, h1 a, h2 a, h3 a, p a, h1 code, h2 code, h3 code, p code, h1 mark, h2 mark, h3 mark, p mark, h1 spoiler-text, h2 spoiler-text, h3 spoiler-text, p spoiler-text {-webkit-text-fill-color: currentcolor;}h1.style3, h2.style3, h3.style3, p.style3 {color: #FFFFFF;font-family: Inter, sans-serif;font-size: 1.625em;line-height: 1.5;font-weight: 500;}h1.style3 a, h2.style3 a, h3.style3 a, p.style3 a {text-decoration: underline;}h1.style3 a:hover, h2.style3 a:hover, h3.style3 a:hover, p.style3 a:hover {text-decoration: none;}h1.style3 span.p:nth-child(n + 2), h2.style3 span.p:nth-child(n + 2), h3.style3 span.p:nth-child(n + 2), p.style3 span.p:nth-child(n + 2) {margin-top: 1rem;}h1.style2, h2.style2, h3.style2, p.style2 {text-align: left;color: rgba(255,255,255,0.451);font-family: Libre Franklin, sans-serif;letter-spacing: 0.025rem;width: calc(100% + 0.025rem);font-size: 1em;line-height: 1.75;font-weight: 400;}h1.style2 strong, h2.style2 strong, h3.style2 strong, p.style2 strong {color: rgba(255,255,255,0.71);}h1.style2 a, h2.style2 a, h3.style2 a, p.style2 a {color: #DE62CA;text-decoration: underline;}h1.style2 a:hover, h2.style2 a:hover, h3.style2 a:hover, p.style2 a:hover {text-decoration: none;}h1.style2 span.p:nth-child(n + 2), h2.style2 span.p:nth-child(n + 2), h3.style2 span.p:nth-child(n + 2), p.style2 span.p:nth-child(n + 2) {margin-top: 1rem;}h1.style1, h2.style1, h3.style1, p.style1 {color: #FFFFFF;font-family: Inter, sans-serif;font-size: 3em;line-height: 1.25;font-weight: 500;}h1.style1 a, h2.style1 a, h3.style1 a, p.style1 a {text-decoration: underline;}h1.style1 a:hover, h2.style1 a:hover, h3.style1 a:hover, p.style1 a:hover {text-decoration: none;}h1.style1 span.p:nth-child(n + 2), h2.style1 span.p:nth-child(n + 2), h3.style1 span.p:nth-child(n + 2), p.style1 span.p:nth-child(n + 2) {margin-top: 1rem;}.buttons {cursor: default;display: flex;justify-content: var(--flex-alignment);letter-spacing: 0;padding: 0;}.buttons li {max-width: 100%;text-align: var(--alignment);}.buttons li a {align-items: center;justify-content: center;max-width: 100%;text-align: center;text-decoration: none;vertical-align: middle;white-space: nowrap;}.buttons.style1 {gap: 1rem;flex-direction: row;flex-wrap: wrap;}.buttons.style1:not(:first-child) {margin-top: 2.25rem !important;}.buttons.style1:not(:last-child) {margin-bottom: 2.25rem !important;}.buttons.style1 li a {display: inline-flex;width: auto;height: 2.5rem;line-height: 2.5rem;padding: 0 1.25rem;vertical-align: middle;text-transform: uppercase;font-family: Inter, sans-serif;font-size: 1em;font-weight: 600;border-radius: 2.5rem;flex-direction: row-reverse;transition: transform 0.25s ease, color 0.25s ease, background-color 0.25s ease, border-color 0.25s ease;}.buttons.style1 li a svg {display: block;fill: #FFFFFF;flex-grow: 0;flex-shrink: 0;height: 100%;min-width: 18px;width: 1.25em;margin-left: 0.5em;margin-right: calc(-0.125em + 0rem);transition: fill 0.25s ease;}.buttons.style1 li a .label {direction: var(--site-language-direction);overflow: hidden;}.buttons.style1 .button {background-color: rgba(77,77,82,0.522);color: #FFFFFF;background-image: linear-gradient(45deg, rgba(30,30,33,0.31) 0%, rgba(77,77,82,0.004) 100%);background-position: 0% 0%;background-repeat: repeat;background-size: cover;}.buttons.style1 .button svg {fill: #DE62CA;}.buttons.style1 .button:hover {background-color: rgba(77,77,82,0.678) !important;}.buttons.style1 li a:hover {transform: scale(1.0775);}#header {margin-bottom: 0rem !important;}#footer {margin-top: 0rem !important;}.icons {display: flex;flex-wrap: wrap;justify-content: var(--flex-alignment);letter-spacing: 0;padding: 0;}.icons li {position: relative;z-index: 1;}.icons li a {align-items: center;display: flex;justify-content: center;}.icons li a svg {display: block;position: relative;}.icons li a + svg {display: block;height: 100%;left: 0;pointer-events: none;position: absolute;top: 0;width: 100%;z-index: -1;}.icons li a .label {display: none;}.icons.style1 {font-size: 1.5em;gap: 1.75rem;}.icons.style1:not(:first-child) {margin-top: 2.25rem !important;}.icons.style1:not(:last-child) {margin-bottom: 2.25rem !important;}.icons.style1 li a {border-radius: 2.5rem;height: 2em;width: 2em;transition: transform 0.25s ease, color 0.25s ease, background-color 0.25s ease, border-color 0.25s ease;}.icons.style1 li a svg {height: 60%;width: 60%;transition: fill 0.25s ease;}.icons.style1 a {background-color: rgba(77,77,82,0.522);background-image: linear-gradient(45deg, rgba(30,30,33,0.31) 0%, rgba(77,77,82,0.004) 100%);background-position: 0% 0%;background-repeat: repeat;background-size: cover;}.icons.style1 a svg {fill: #009099;}.icons.style1 a:hover {background-color: rgba(77,77,82,0.678) !important;}.icons.style1 li a + svg {transition: transform 0.25s ease, fill 0.25s ease, stroke 0.25s ease;}.icons.style1 li a:hover {transform: scale(1.2);}.icons.style1 li a:hover + svg {transform: scale(1.2);}#icons01 .n01 svg {fill: #E848CE;}#icons01 .n02 svg {fill: #BD00FF;}.image {display: block;line-height: 0;max-width: 100%;position: relative;}.image .frame {-webkit-backface-visibility: hidden;-webkit-transform: translate3d(0, 0, 0);display: inline-block;max-width: 100%;overflow: hidden;vertical-align: top;width: 100%;}.image .frame img {border-radius: 0 !important;max-width: 100%;vertical-align: top;width: inherit;}.image.full .frame {display: block;}.image.full:first-child .frame {border-top-left-radius: inherit;border-top-right-radius: inherit;}.image.full:last-child .frame {border-bottom-left-radius: inherit;border-bottom-right-radius: inherit;}#image01 .frame {width: 100vw;border-color: rgba(255,255,255,0.071);border-style: solid;border-width: 1px;transition: none;}#image01 img {height: 100% !important;object-fit: cover;object-position: center;width: 100% !important;}#image01 .frame img {transition: none;}#image03 .frame {width: 17.625rem;height: 13.125rem;border-color: rgba(255,255,255,0.071);border-style: solid;border-width: 1px;transition: none;}#image03 img {height: 100% !important;object-fit: cover;object-position: center;width: 100% !important;}#image03 .frame img {transition: none;}#image04 .frame {width: 17.625rem;height: 13.125rem;border-color: rgba(255,255,255,0.071);border-style: solid;border-width: 1px;transition: none;}#image04 img {height: 100% !important;object-fit: cover;object-position: center;width: 100% !important;}#image04 .frame img {transition: none;}#image05 .frame {width: 17.625rem;height: 13.125rem;border-color: rgba(255,255,255,0.071);border-style: solid;border-width: 1px;transition: none;}#image05 img {height: 100% !important;object-fit: cover;object-position: center;width: 100% !important;}#image05 .frame img {transition: none;}#image06 .frame {width: 17.625rem;height: 13.125rem;border-color: rgba(255,255,255,0.071);border-style: solid;border-width: 1px;transition: none;}#image06 img {height: 100% !important;object-fit: cover;object-position: center;width: 100% !important;}#image06 .frame img {transition: none;}#image07 .frame {width: 17.625rem;height: 13.125rem;border-color: rgba(255,255,255,0.071);border-style: solid;border-width: 1px;transition: none;}#image07 img {height: 100% !important;object-fit: cover;object-position: center;width: 100% !important;}#image07 .frame img {transition: none;}#image02 .frame {width: 17.625rem;height: 13.125rem;border-color: rgba(255,255,255,0.071);border-style: solid;border-width: 1px;transition: none;}#image02 img {height: 100% !important;object-fit: cover;object-position: center;width: 100% !important;}#image02 .frame img {transition: none;}#image08 .frame {width: 17.625rem;height: 13.125rem;border-color: rgba(255,255,255,0.071);border-style: solid;border-width: 1px;transition: none;}#image08 img {height: 100% !important;object-fit: cover;object-position: center;width: 100% !important;}#image08 .frame img {transition: none;}#image09 .frame {width: 17.625rem;height: 13.125rem;border-color: rgba(255,255,255,0.071);border-style: solid;border-width: 1px;transition: none;}#image09 img {height: 100% !important;object-fit: cover;object-position: center;width: 100% !important;}#image09 .frame img {transition: none;}#image10 .frame {width: 17.625rem;height: 13.125rem;border-color: rgba(255,255,255,0.071);border-style: solid;border-width: 1px;transition: none;}#image10 img {height: 100% !important;object-fit: cover;object-position: center;width: 100% !important;}#image10 .frame img {transition: none;}#image11 .frame {width: 17.625rem;height: 13.125rem;border-color: rgba(255,255,255,0.071);border-style: solid;border-width: 1px;transition: none;}#image11 img {height: 100% !important;object-fit: cover;object-position: center;width: 100% !important;}#image11 .frame img {transition: none;}#image12 .frame {width: 17.625rem;height: 13.125rem;border-color: rgba(255,255,255,0.071);border-style: solid;border-width: 1px;transition: none;}#image12 img {height: 100% !important;object-fit: cover;object-position: center;width: 100% !important;}#image12 .frame img {transition: none;}#image13 .frame {width: 17.625rem;height: 13.125rem;border-color: rgba(255,255,255,0.071);border-style: solid;border-width: 1px;transition: none;}#image13 img {height: 100% !important;object-fit: cover;object-position: center;width: 100% !important;}#image13 .frame img {transition: none;}@media (max-width: 1920px) {}@media (max-width: 1680px) {html {font-size: 11pt;}}@media (max-width: 1280px) {html {font-size: 11pt;}}@media (max-width: 1024px) {}@media (max-width: 980px) {html {font-size: 9pt;}}@media (max-width: 736px) {html {font-size: 11pt;}#wrapper {padding: 0rem 0rem 0rem 0rem;}#main > .inner {--padding-horizontal: 1.5rem;--padding-vertical: 3.5rem;--spacing: 1.5rem;}#main > .inner > * > .full {margin-left: calc(-1.5rem);max-width: calc(100% + 3rem + 0.4725px);width: calc(100% + 3rem + 0.4725px);}#main > .inner > * > .full.screen {margin-left: -50vw;}#main > .inner > header > .full:first-child {margin-top: -3.5rem !important;}#main > .inner > footer > .full:last-child {margin-bottom: -3.5rem !important;}.container.style2:not(:first-child) {margin-top: 2.625rem !important;}.container.style2:not(:last-child) {margin-bottom: 2.625rem !important;}.container.style2 > .wrapper > .inner {--gutters: 4rem;--padding-horizontal: 2rem;--padding-vertical: 0rem;}.container.style2.columns > .wrapper > .inner {flex-direction: column !important;flex-wrap: nowrap !important;}.container.style2.columns > .wrapper > .inner > span {height: 0;margin-top: calc(var(--gutters) * -1);pointer-events: none;visibility: hidden;}.container.style2.columns > .wrapper > .inner > *:first-child {margin-left: 0 !important;padding-top: 0 !important;}.container.style2.columns > .wrapper > .inner > * {padding: calc(var(--gutters) * 0.5) 0 !important;}.container.style2.columns > .wrapper > .inner > *:last-child {padding-bottom: 0 !important;}.container.style2.columns > .wrapper > .inner > div > .full {margin-left: calc(var(--padding-horizontal) * -1);width: calc(100% + (var(--padding-horizontal) * 2) + 0.4725px);}.container.style2.columns > .wrapper > .inner > div:first-of-type > .full {margin-left: calc(var(--padding-horizontal) * -1);width: calc(100% + (var(--padding-horizontal) * 2) + 0.4725px);}.container.style2.columns > .wrapper > .inner > div:last-of-type > .full {margin-left: calc(var(--padding-horizontal) * -1);width: calc(100% + (var(--padding-horizontal) * 2) + 0.4725px);}.container.style2.columns > .wrapper > .inner > div > .full:first-child {margin-top: calc(var(--gutters) * -0.5) !important;}.container.style2.columns > .wrapper > .inner > div > .full:last-child {margin-bottom: calc(var(--gutters) * -0.5) !important;}.container.style2.columns > .wrapper > .inner > div:first-of-type > .full:first-child {margin-top: calc(var(--padding-vertical) * -1) !important;}.container.style2.columns > .wrapper > .inner > div:last-of-type > .full:last-child {margin-bottom: calc(var(--padding-vertical) * -1) !important;}.container.style2.columns > .wrapper > .inner > div:first-of-type, .container.style2.columns > .wrapper > .inner > div:first-of-type > .full:first-child {border-top-left-radius: inherit;border-top-right-radius: inherit;}.container.style2.columns > .wrapper > .inner > div:last-of-type, .container.style2.columns > .wrapper > .inner > div:last-of-type > .full:last-child {border-bottom-left-radius: inherit;border-bottom-right-radius: inherit;}.container.style2.columns > .wrapper > .inner > div:first-of-type, .container.style2.columns > .wrapper > .inner > div:first-of-type > .full:last-child {border-bottom-left-radius: 0 !important;}.container.style2.columns > .wrapper > .inner > div:last-of-type, .container.style2.columns > .wrapper > .inner > div:last-of-type > .full:first-child {border-top-right-radius: 0 !important;}.container.style2.columns > .wrapper > .inner > .full > .full:first-child:last-child {height: auto;}.container.style2.columns > .wrapper > .inner > .full > .full:first-child:last-child > * {height: auto;position: relative;width: auto;}#container01 > .wrapper > .inner > :nth-child(1) {min-height: 100% !important;width: 100% !important;}#container01 > .wrapper > .inner > :nth-child(2) {min-height: 100% !important;width: 100% !important;}.container.style1 > .wrapper > .inner {--gutters: 6rem;--padding-horizontal: 1rem;--padding-vertical: 1rem;}.container.style1.columns > .wrapper > .inner {flex-direction: column !important;flex-wrap: nowrap !important;}.container.style1.columns > .wrapper > .inner > span {height: 0;margin-top: calc(var(--gutters) * -1);pointer-events: none;visibility: hidden;}.container.style1.columns > .wrapper > .inner > span:first-child + div:before {display: none !important;}.container.style1.columns > .wrapper > .inner > *:first-child {margin-left: 0 !important;padding-top: 0 !important;}.container.style1.columns > .wrapper > .inner > * {padding: calc(var(--gutters) * 0.5) 0 !important;}.container.style1.columns > .wrapper > .inner > *:before {border-top: solid 2px rgba(255,255,255,0.039) !important;height: 0 !important;margin-left: 0 !important;top: auto !important;margin-top: calc((var(--gutters) * -0.5) - 1px) !important;left: 0 !important;width: 100% !important;}.container.style1.columns > .wrapper > .inner > *:last-child {padding-bottom: 0 !important;}.container.style1.columns > .wrapper > .inner > *:first-child:before {display: none !important;}.container.style1.columns > .wrapper > .inner > *:last-child:before {display: block !important;}.container.style1.columns > .wrapper > .inner > div > .full {margin-left: calc(var(--padding-horizontal) * -1);width: calc(100% + (var(--padding-horizontal) * 2) + 0.4725px);}.container.style1.columns > .wrapper > .inner > div:first-of-type > .full {margin-left: calc(var(--padding-horizontal) * -1);width: calc(100% + (var(--padding-horizontal) * 2) + 0.4725px);}.container.style1.columns > .wrapper > .inner > div:last-of-type > .full {margin-left: calc(var(--padding-horizontal) * -1);width: calc(100% + (var(--padding-horizontal) * 2) + 0.4725px);}.container.style1.columns > .wrapper > .inner > div > .full:first-child {margin-top: calc((var(--gutters) * -0.5) + 1px) !important;}.container.style1.columns > .wrapper > .inner > div > .full:last-child {margin-bottom: calc((var(--gutters) * -0.5) + 1px) !important;}.container.style1.columns > .wrapper > .inner > div:first-of-type > .full:first-child {margin-top: calc(var(--padding-vertical) * -1) !important;}.container.style1.columns > .wrapper > .inner > div:last-of-type > .full:last-child {margin-bottom: calc(var(--padding-vertical) * -1) !important;}.container.style1.columns > .wrapper > .inner > div:first-of-type, .container.style1.columns > .wrapper > .inner > div:first-of-type > .full:first-child {border-top-left-radius: inherit;border-top-right-radius: inherit;}.container.style1.columns > .wrapper > .inner > div:last-of-type, .container.style1.columns > .wrapper > .inner > div:last-of-type > .full:last-child {border-bottom-left-radius: inherit;border-bottom-right-radius: inherit;}.container.style1.columns > .wrapper > .inner > div:first-of-type, .container.style1.columns > .wrapper > .inner > div:first-of-type > .full:last-child {border-bottom-left-radius: 0 !important;}.container.style1.columns > .wrapper > .inner > div:last-of-type, .container.style1.columns > .wrapper > .inner > div:last-of-type > .full:first-child {border-top-right-radius: 0 !important;}.container.style1.columns > .wrapper > .inner > .full > .full:first-child:last-child {height: auto;}.container.style1.columns > .wrapper > .inner > .full > .full:first-child:last-child > * {height: auto;position: relative;width: auto;}h1.style3, h2.style3, h3.style3, p.style3 {letter-spacing: 0rem;width: 100%;font-size: 1.625em;line-height: 1.5;}h1.style2, h2.style2, h3.style2, p.style2 {letter-spacing: 0.021875rem;width: calc(100% + 0.021875rem);font-size: 1em;line-height: 1.75;}h1.style1, h2.style1, h3.style1, p.style1 {letter-spacing: 0rem;width: 100%;font-size: 2.5em;line-height: 1.25;}.buttons.style1 {gap: 1rem;}.buttons.style1:not(:first-child) {margin-top: 1.6875rem !important;}.buttons.style1:not(:last-child) {margin-bottom: 1.6875rem !important;}.buttons.style1 li a {letter-spacing: 0rem;font-size: 1em;}.buttons.style1 li a svg {width: 1.25em;}#header {margin-bottom: 0rem !important;}#footer {margin-top: 0rem !important;}.icons.style1 {font-size: 1.5em;gap: 1.25rem;}.icons.style1:not(:first-child) {margin-top: 1.6875rem !important;}.icons.style1:not(:last-child) {margin-bottom: 1.6875rem !important;}#image01 .frame {height: 16.40625rem !important;}#image01 img {height: 100% !important;object-fit: cover;object-position: center;width: 100% !important;}#image03 .frame {width: 17.625rem;height: 16.40625rem !important;}#image03 img {height: 100% !important;object-fit: cover;object-position: center;width: 100% !important;}#image04 .frame {width: 17.625rem;height: 16.40625rem !important;}#image04 img {height: 100% !important;object-fit: cover;object-position: center;width: 100% !important;}#image05 .frame {width: 17.625rem;height: 16.40625rem !important;}#image05 img {height: 100% !important;object-fit: cover;object-position: center;width: 100% !important;}#image06 .frame {width: 17.625rem;height: 16.40625rem !important;}#image06 img {height: 100% !important;object-fit: cover;object-position: center;width: 100% !important;}#image07 .frame {width: 17.625rem;height: 16.40625rem !important;}#image07 img {height: 100% !important;object-fit: cover;object-position: center;width: 100% !important;}#image02 .frame {width: 17.625rem;height: 16.40625rem !important;}#image02 img {height: 100% !important;object-fit: cover;object-position: center;width: 100% !important;}#image08 .frame {width: 17.625rem;height: 16.40625rem !important;}#image08 img {height: 100% !important;object-fit: cover;object-position: center;width: 100% !important;}#image09 .frame {width: 17.625rem;height: 16.40625rem !important;}#image09 img {height: 100% !important;object-fit: cover;object-position: center;width: 100% !important;}#image10 .frame {width: 17.625rem;height: 16.40625rem !important;}#image10 img {height: 100% !important;object-fit: cover;object-position: center;width: 100% !important;}#image11 .frame {width: 17.625rem;height: 16.40625rem !important;}#image11 img {height: 100% !important;object-fit: cover;object-position: center;width: 100% !important;}#image12 .frame {width: 17.625rem;height: 16.40625rem !important;}#image12 img {height: 100% !important;object-fit: cover;object-position: center;width: 100% !important;}#image13 .frame {width: 17.625rem;height: 16.40625rem !important;}#image13 img {height: 100% !important;object-fit: cover;object-position: center;width: 100% !important;}}@media (max-width: 480px) {#wrapper {padding: 0rem 0rem 0rem 0rem;}#main > .inner {--spacing: 1.3125rem;}.buttons.style1 {flex-direction: column;flex-wrap: nowrap;}.buttons.style1 li a {max-width: 32rem;width: 100%;}#image01 .frame {height: 13.125rem !important;}#image03 .frame {height: 13.125rem !important;}#image04 .frame {height: 13.125rem !important;}#image05 .frame {height: 13.125rem !important;}#image06 .frame {height: 13.125rem !important;}#image07 .frame {height: 13.125rem !important;}#image02 .frame {height: 13.125rem 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c0.6,0,1.4-0.2,2.1-0.5c0.7-0.3,1.4-0.6,1.9-0.9c0.4-0.3,1-0.7,1.8-1.2c2.2-1.6,5.4-3.8,9.6-6.7C36.1,16.5,36.7,15.9,37.3,15.3 L37.3,15.3z M37.3,9.6c0,1-0.3,2-0.9,2.9c-0.6,0.9-1.5,1.8-2.4,2.4c-4.9,3.3-7.9,5.4-9,6.2c-0.1,0.1-0.4,0.3-0.8,0.6 c-0.4,0.3-0.7,0.5-1,0.7c-0.3,0.2-0.6,0.4-1,0.6c-0.4,0.2-0.7,0.4-1.1,0.5c-0.4,0.1-0.6,0.2-0.9,0.2l0,0c-0.3,0-0.6-0.1-0.9-0.2 c-0.3-0.1-0.7-0.3-1.1-0.5c-0.4-0.2-0.7-0.4-1-0.6c-0.3-0.2-0.6-0.4-1-0.7c-0.4-0.3-0.7-0.5-0.8-0.6c-1.1-0.8-2.8-2-5.1-3.5 c-2.3-1.6-3.3-2.4-3.7-2.7c-0.8-0.5-1.6-1.2-2.3-2.2s-1-1.9-1-2.6c0-1,0.3-1.9,0.8-2.5c0.5-0.6,1.2-1,2.3-1h28.4 c0.8,0,1.6,0.3,2.2,0.9C37.1,8.1,37.3,8.8,37.3,9.6L37.3,9.6z/>/symbol>/svg>div idwrapper>div idmain>div classinner>header idheader>div idcontainer01 classstyle2 container columns>div classwrapper>div classinner>div classfull>div idimage01 classimage full data-positioncenter>span classframe>img srcassets/images/image01.jpg?ve282c6c5 alt />/span>/div>/div>div>h1 idtext01 classstyle1>resident evil 4 HD project/h1>p idtext02 classstyle2>Our effort to create a true HD experience for Resident Evil 4/p>/div>/div>/div>/div>div idcontainer03 classstyle1 container default full>div classwrapper>div classinner>h2 idtext07 classstyle3>Download (version 1.1)/h2>p idtext08 classstyle2>Please, read the Instructions before downloading and installing this pack./p>ul idbuttons01 classstyle1 buttons>li>a href#instructions classbutton n01>svg aria-labelledbyicon-title>title idicon-title>Download/title>use xlink:href#icon-80ea30b5b2fef8b399f9b3c4a14e6bee>/use>/svg>span classlabel>Instructions & Download/span>/a>/li>li>a href#extras classbutton n02>svg aria-labelledbyicon-title>title idicon-title>Plus/title>use xlink:href#icon-1b35464dbe189435dbdef370cda253a3>/use>/svg>span classlabel>Extras/span>/a>/li>li>a href#about classbutton n03>svg aria-labelledbyicon-title>title idicon-title>Information/title>use xlink:href#icon-5df67a211ae41c4e5f96b6e0ea004ca3>/use>/svg>span classlabel>About/span>/a>/li>/ul>/div>/div>/div>/header>section idinstructions-section>div idcontainer02 classstyle1 container default full>div classwrapper>div classinner>p idtext04 classstyle2>span classp>PLEASE, READ THE ENTIRE PAGE BEFORE DOWNLOADING AND INSTALLING THIS PACK/span>span classp>strong>WHAT YOU NEED TO KNOW/strong>/span>span classp>This is not a remake, it’s a remaster created by fans, for fans.br /> You need to have an installed copy of the resident evil 4 PC port, released on Steam in 2014.br /> The “resident evil 4 HD project” is a complete graphical remaster of the entire game. It includes enhanced textures, 3D models, menus, cutscenes, prerendered videos, lighting, visual effects, and more.br /> The HD project also fixes certain sound bugs and broken / missing effects, which arose mainly as a consequence of the many times the game has been ported through the years.br /> This package doesn’t include the entire game, only the files to upgrade the game.br /> The HD project is compatible with all languages, including the Japanese version. It’s tested for version 1.0.6 & 1.1.0br /> Some mods are not compatible with this project. Please ask the modders who created your favorite mods to adapt them to the HD project if needed.br /> This HD pack won’t affect achievements or game saves./span>span classp>strong>SYSTEM REQUIREMENTS/strong>/span>span classp>Processor: Intel® CoreTM 2 Quad 2,7 GHz or higher, AMD PhenomTM II X4 3 GHz or higherbr /> RAM: 4 GBbr /> Video Card RAM: 2GB (minimum)br /> HDD: 38 GB (approximately)/span>span classp>strong>INSTALLATION/strong>/span>span classp>HD project 1.1 includes re4em>tweaks 1.7.7.3 created by “nipkow” and “emoose”! The installer (also courtesy of nipkow) will ask you if you want it to check for a newer re4/em>tweaks version. Please, follow these steps for a correct installation/span>span classp>Get an original copy of the game on Steam and install it.br /> Get the HD project 1.1 from the links above (direct download and Torrent options are available).br /> Unpack “HDProject1.1-Installer.rar” PASSWORD: re4hdproject. (Not needed for the Torrent download method.)br /> These are the files you should have after downloading the HD project. Place them all in one same folder like this:/span>/p>p idtext20 classstyle2>span classp>Run “re4HDProject-setup.exe”. Read and follow the installer steps.br /> Find YOUR game installation path. The installer has a path by default, but this is NOT your game’s path, it’s just an example. The usual path is:br /> C:\Program Files (x86)\Steam teamapps\common\Resident Evil 4br /> If the installer can’t find the BIO4 folder, then it’s located in another folder. You’ll have to find it.br /> Wait until the installation is finished.br /> Linux users need to add WINEDLLOVERRIDES”dinput8n,b” %command% into Resident Evil 4’s Steams launch options in order for the game to work on Linux and Steam Deck using Proton. STEAM DECK USERS, CHECK THIS PAGE, PLEASE.br /> Run the game. You’ll get a message that will warn you about the EXE file not being patched with the 4GBpatch. Click on “YES” to patch the EXE and restart the game.br /> And that’s it! You can run the game with all the HD project improvements. BRIGHTNESS (in game Options when the game is running) should be set to the MAX in order to get the best visuals./span>span classp>strong>CHANGELOG v.1.1/strong>/span>span classp>Hundreds of graphical edits based on people’s feedback. (textures, stage and character models, items, weapons, UI)br /> Dozens of other graphical edits spot on the fly.br /> Remastered “press any button” “how to play” “options” and “controls” UI text in the title screen for all languages.br /> Titles screen UI font replaced to match the original font.br /> Remastered “How to play”, “Controls” and Xbox control settings UI textures for all languages.br /> Some corrections on Spanish subtitles.br /> Inclusion of latest re4em>tweaks (1.7.7.3) by nipkow and emoose.br /> English Subtitles during all cutscenes.br /> Check all the latest re4/em>tweaks features a hrefhttps://github.com/nipkownix/re4_tweaks/releases>HERE/a>./span>span classp>strong>FUTURE UPDATES/strong>/span>span classp>Based on feedback and visual bugs people find, there will be future patches that correct these issues. If some major issue is found, an immediate patch will be released./span>span classp>***************/span>span classp>DOWNLOAD LINKS/span>span classp>DIRECT DOWNLOAD: Mega: a hrefhttps://mega.nz/folder/tPRiTDhR#jN-XEsDR3g_OTObH-Hk-AQ>DOWNLOAD/a> | MediaFire: a hrefhttps://www.mediafire.com/folder/sqebn68kt9bib/HDproject1.1>DOWNLOAD/a>/span>span classp>Regardless of whether you are downloading from Mega or MediaFire the files are the same. This means that you can combine parts downloaded from different sites. Total file size: 34,2 GB/span>span classp>TORRENT: a hrefhttps://mega.nz/file/oHA0GS6Z#arSeMit6S2R_97ZcNs3t4SRn4mjAULB2sJvxw2DY7ok>MIRROR 1/a> | a hrefhttps://www.mediafire.com/file/pdm37o6vfdivudt/re4_HDproject_1.1.torrent/file>MIRROR 2/a> | a hrefmagnet:?xturn:btih:7AAB24B40C6C5E02331A68A85C0E4C36BC354F8B&dnHDProject1.1-Installer>MAGNET LINK/a>/span>/p>p idtext21 classstyle2>span classp>POR FAVOR, LEE TODA LA PÁGINA ANTES DE DESCARGAR E INSTALAR ESTE PAQUETE/span>span classp>strong>LO QUE NECESITAS SABER/strong>/span>span classp>Esto no es un Remake, es un Remaster creado por fans y para fans.br /> Necesitas una copia previamente instalada del port de resident evil 4 para PC lanzado en Steam en 2014.br /> El “resident evil 4 HD project” es una remasterización gráfica completa de todo el juego. Incluye texturas mejoradas, modelos 3D, menús, cinemáticas, videos prerenderizados, iluminación, efectos visuales y más…br /> El “HD project” también corrige ciertos errores de sonido y efectos visuales rotos / faltantes, en su mayoría a consecuencia de los diversos procesos de portabilidad por los que pasó este juego a lo largo de los años.br /> Este pack no incluye el juego completo, solo los archivos para mejorar el juego.br /> Algunos mods no son compatibles con este proyecto. Por favor, pide a los modders que crearon tus mods favoritos que los adapten al “HD project” si es necesario.br /> Este paquete HD no afectará los logros/trofeos ni las partidas guardadas./span>span classp>strong>REQUISITOS DEL SISTEMA/strong>/span>span classp>Procesador: Intel® CoreTM 2 Quad 2,7 GHz o superior, AMD PhenomTM II X4 3 GHz o superiorbr /> RAM: 4 GBbr /> RAM de la tarjeta de video: mínimo 2 GBbr /> Disco duro: alrededor de 38 GB/span>span classp>strong>INSTALACIÓN/strong>/span>span classp>El HD project 1.1 incluye el re4em>tweaks 1.7.7.3 creado por “nipkow” y “emoose”! El instalador (también cortesía de nipkow) te preguntará si quieres descargar la versión más reciente del re4/em>tweaks. Por favor, sigues los siguientes pasos para una correcta instalación:/span>span classp>Obtén e instala una copia original de resident evil 4 en Steam.br /> Descarga el “HD project” en los enlaces de arriba. (Descarga directa o Torrent.)br /> Descomprime “HDProject1.1-Installer.rar” CONTRASEÑA: re4hdproject. (No necesario para la opción de descarga Torrent.)br /> Estos son los archivos que deberías tener tras descargar el HD project. Ponlos todos en una misma carpeta así:/span>/p>p idtext22 classstyle2>span classp>Ejecuta “re4HDProject-setup.exe”. Lee y sigue los pasos de instalación.br /> Localiza TU ruta de instalación del juego. El instalador tiene una ruta por defecto, pero NO ES TU RUTAL, es solo un ejemplo. La más habitual es:br /> C:\Program Files (x86)\Steam teamapps\common\Resident Evil 4br /> Si el instalador no puede encontrar la carpeta BIO4, entonces está ubicada en otra ruta. Tendrás que encontrarla.br /> Espera a que la instalación termine.br /> Usuarios de Linux necesitarán añadir WINEDLLOVERRIDES”dinput8n,b” %command% en las opciones de ejecución de Steam de Resident Evil 4’s para que el juego funcione en Linux y en Steam Deck usando Proton. USUARIOS DE STEAM DECK, POR FAVOR, CONSULTAR ESTA PÁGINA.br /> Abre el juego. Un mensaje aparecerá y te indicará que el juego necesita ser parcheado. Clica en “Yes” y te pedirá que reinicies el juego.br /> ¡Ya está! Ya puedes ejecutar el juego con todas las mejoras del HD project. El BRILLO (en Opciones del juego cuando ejecutes el juego) tiene que estar al MÁXIMO para obtener la mejor experiencia visual./span>span classp>strong>CHANGELOG v.1.1/strong>/span>span classp>Cientos de retoques gráficos a partir del feedback de la gente (texturas, models de escenario y personajes, objetos, armas, UI)br /> Decenas de otras mejoras pilladas al vuelo durante el proceso del punto anterior.br /> Textos de “pulsa cualquier botón” “cómo se juega” “opciones” y “controles” del menú de inicio remasterizados en todos los idiomas.br /> Tipografía de los textos de los menús principales cambiada para ajustarse a la tipografía original.br /> Texturas de los apartados “Cómo se juega”, “Controles” y la configuración del mando Xbox remasterizadas en todos los idiomas.br /> Revisión de los subtítulos en castellano.br /> Inclusión de la última versión de re4em>tweaks (1.7.7.3) de nipkow y emoose.br /> Subtítulos en inglés durante las cinemáticas.br /> Puedes comprobar las características nuevas del re4/em>tweaks a hrefhttps://github.com/nipkownix/re4_tweaks/releases>AQUÍ/a>./span>span classp>strong>ACTUALIZACIONES FUTURAS/strong>/span>span classp>Según los comentarios y los errores visuales que encuentre la gente, habrá parches futuros que corrijan estos problemas. Si se encuentra algún problema importante, se lanzará un parche de inmediato./span>span classp>****************/span>span classp>LINKS DE DESCARGA/span>span classp>DESCARGA DIRECTA: Mega: a hrefhttps://mega.nz/folder/tPRiTDhR#jN-XEsDR3g_OTObH-Hk-AQ>DOWNLOAD/a> | MediaFire: a hrefhttps://www.mediafire.com/folder/sqebn68kt9bib/HDproject1.1>DOWNLOAD/a>/span>span classp>Los archivos son los mismos, los descargues de Mega o de MediaFire. Esto significa que puedes descargarte unos cuantos de un sitio y los otros del otro. Tamaño total de los archivos: 34,2 GB/span>span classp>TORRENT: a hrefhttps://mega.nz/file/oHA0GS6Z#arSeMit6S2R_97ZcNs3t4SRn4mjAULB2sJvxw2DY7ok>MIRROR 1/a> | a hrefhttps://www.mediafire.com/file/pdm37o6vfdivudt/re4_HDproject_1.1.torrent/file>MIRROR 2/a> | a hrefmagnet:?xturn:btih:7AAB24B40C6C5E02331A68A85C0E4C36BC354F8B&dnHDProject1.1-Installer>MAGNET LINK/a>/span>/p>/div>/div>/div>/section>section idextras-section>div idcontainer04 classstyle1 container default full>div classwrapper>div classinner>p idtext06 classstyle2>span classp>strong>BONUS/strong>br /> These are optional packages that you may be interested in./span>span classp>We may create more of these if there is enough demand and if they would match the experience of a faithful HD remaster. And NO, we won’t create nude Ashley mods or things like that. XD/span>/p>p idtext09 classstyle2>span classp>strong>GAMECUBE CONTROLLER BUTTON PACK + BUTTON REMAP/strong>/span>span classp>Do you have a GameCube or a Gamecube-for-the-Switch pad? Do you want to experience the game like you were playing it on the original GameCube? Do you have the typical XBOX pad, but you want to press the buttons you used to press when playing on the GameCube?/span>span classp>Then this is the Bonus content you were looking for!/span>span classp>Here you’ll find a GameCube button pack compatible with HD project 1.1. The download contains:/span>span classp>158 files inside the BIO4 folder (1,11 GB).br /> Compatibility patches for other HD project 1.1 mods available in this page.br /> Installation instructions.br /> It includes the “input.ini” file that will remap your controller. Use “Type I” if you have a GameCube or Switch pad. Use “Type II” or “Type III” if you have an XBOX pad (or similar).br /> GAMECUBE BUTTONS DOWNLOAD: a hrefhttps://mega.nz/file/ZWAX1TaR#m3xiDmEqWjJ9iOAxJWRyLxM9SXYI3b23XIun1geEk1o>MEGA/a> | a hrefhttps://www.mediafire.com/file/n8t8o3wboeqir8s/HDproject1.1_-_BUTTONS_GAMECUBE.rar/file>MEDIAFIRE/a>/span>span classp>In case you want to uninstall it, please, download the original XBOX buttons UI pack here:/span>span classp>ORIGINAL XBOX BUTTONS DOWNLOAD: a hrefhttps://mega.nz/file/Me5nkQ7S#4hivjqfrMcIC0kS_ULLcCQZZnpVq4w0rIsUzr0E57EI>MEGA/a> | a hrefhttps://www.mediafire.com/file/pe2uzfpznij0w6p/HDproject1.1_-_BUTTONS_Original_%2528backup_files%2529.rar/file>MEDIAFIRE/a>/span>/p>div idimage03 classimage data-positioncenter>span classframe>img srcassets/images/image03.jpg?ve282c6c5 alt />/span>/div>p idtext12 classstyle2>span classp>strong>ASHLEY’S “OTOÑO” COSTUME | BETA DESIGN (NORMAL COSTUME REPLACEMENT)/strong>/span>span classp>This Mod will replace Ashley’s Normal Costume ingame and during cutscenes with the unused Beta design found among the game’s files. The model has been adjusted and remastered to fit the HD project 1.1. The download contains:/span>span classp>Otoño Ashley filesbr /> Compatibility patches for other HD project modsbr /> Backup files to restore Normal Ashleybr /> Installation instructionsbr /> DOWNLOAD: a hrefhttps://mega.nz/file/NSYTWBgA#VHauJ6XsiyzKKSsu9X22naZpHaz8wapX-08ZMqexCw8>MEGA/a> | a hrefhttps://www.mediafire.com/file/yavkzvxnkc8biyu/HDproject1.1_-_Oto%25C3%25B1o_Ashley.rar/file>MEDIAFIRE/a>/span>/p>div idimage04 classimage data-positioncenter>span classframe>img srcassets/images/image04.jpg?ve282c6c5 alt />/span>/div>p idtext14 classstyle2>span classp>strong>ASHLEY’S “OTOÑO” COSTUME | BETA DESIGN (SPECIAL 1 COSTUME REPLACEMENT)/strong>/span>span classp>This Mod will replace Ashley’s Specia 1 Costume (Pop Star) ingame and during cutscenes with the unused Beta design found among the game’s files. The model has been adjusted and remastered to fit the HD project 1.1. The download contains:/span>span classp>Otoño Ashley filesbr /> Compatibility patches for other HD project modsbr /> Backup files to restore Special 1 Ashleybr /> Installation instructionsbr /> DOWNLOAD: a hrefhttps://mega.nz/file/xOYDEaKY#7wCgtyAjMhreHRHs94bkKmvcooOCaDoVVO3uhvlV5cs>MEGA/a> | a hrefhttps://www.mediafire.com/file_premium/x6jf3l0gh4m6fps/HDproject1.1_-_Oto%25C3%25B1o_Ashley_-Special1%2528v2_Backup_Fix%2529.rar/file>MEDIAFIRE/a>/span>/p>div idimage05 classimage data-positioncenter>span classframe>img srcassets/images/image05.jpg?ve282c6c5 alt />/span>/div>p idtext15 classstyle2>span classp>strong>SMALLER, SIMPLIFIED and DEACTIVATED HUD MODS/strong>/span>span classp>The original HUD size seems too big for HD resolutions. Here’s a solution. The download contains:/span>span classp>Smaller and Simplified HUD filesbr /> Smaller but Original Design HUD filesbr /> Deactivated HUD filebr /> Normal HUD (Backup files)br /> Installation instructionsbr /> DOWNLOAD: a hrefhttps://mega.nz/file/5KJAzYbB#DnzQ4SPFov8pbLs6pK2LUEpaYH8AWvhGN-Wk0o5i8PU>MEGA/a> | a hrefhttps://www.mediafire.com/file/ud3l3hdwz1upzxz/HDproject_-_Smaller_and_Simplified_HUD-New_NO-HUD_option%2528rev1%2529.rar/file>MEDIAFIRE/a>/span>/p>div idimage06 classimage data-positioncenter>span classframe>img srcassets/images/image06.jpg?ve282c6c5 alt />/span>/div>p idtext16 classstyle2>span classp>strong>“ANTI-PHOTOSENSITIVE EPILEPSY” LIGHTS & EFFECTS PACK FOR HD PROJECT 1.1/strong>/span>span classp>This patch removes most lightning effects during stormy areas and deactivate the flickering effect of all game’s lights. Please, let me know if I forgot something or if there are other annoying visual effects! The download pack includes/span>span classp>Edited cutscene EVD files.br /> Edited stage UDAS files.br /> Backup files.br /> Installation instructions.br /> DOWNLOAD: a hrefhttps://mega.nz/file/oORixAZA#NQhTThpZDSnIaWa-Y14c8YT5CjMllthTfqaYsQOcNHA>MEGA/a> | a hrefhttps://www.mediafire.com/file/q750fxkpiibfz01/HDproject1.1_-_Anti-photosensitive_epilepsy_lights_and_effects_pack%2528rev1%2529.rar/file>MEDIAFIRE/a>/span>/p>div idimage07 classimage data-positioncenter>span classframe>img srcassets/images/image07.jpg?ve282c6c5 alt />/span>/div>p idtext17 classstyle2>span classp>strong>ORIGINAL ASSIGNMENT ADA COSTUME DURING SPECIAL 1 COSTUME CUTSCENES/strong>/span>span classp>The HD project replaces Ada’s outfit during cutscenes when Leon wears his RPD uniform. Now she wears her RE2 outfit. If you prefer her original spy costume during those cutscenes, you can download it here. The download contains:/span>span classp>The spy costume files.br /> Installation instructions.br /> The RE2 outfit files in case you change your mind.br /> DOWNLOAD: a hrefhttps://mega.nz/file/tXBxUYZa#h1EjPgxoXsrH81RKVF7v-0oASVJEghgDWYEjzRDbSnw>MEGA/a> | a hrefhttps://www.mediafire.com/file/kvpngng5kzrxbyi/HDproject1.0_-_ADA_Special_1_Cutscenes_patch.rar/file>MEDIAFIRE/a>/span>/p>div idimage02 classimage data-positioncenter>span classframe>img srcassets/images/image02.jpg?ve282c6c5 alt />/span>/div>p idtext05 classstyle2>span classp>strong>PLAYSTATION CONTROLLER UI PACK/strong>/span>span classp>Here you’ll find a PlayStation button pack compatible with HD project 1.1. The download contains:/span>span classp>3 subfolders (149 files).br /> Installation instructions.br /> PS BUTTONS DOWNLOAD: a hrefhttps://mega.nz/file/5f5GXApC#cyIkvXTULeLM2TzpNEkurQD_V8Jk2yGsOoPtaUkC8as>MEGA/a> | a hrefhttps://www.mediafire.com/file/kbu62jii05d7bm0/HDproject1.1_-_BUTTONS_PS%2528v2-fix%2529.rar/file>MEDIAFIRE/a>/span>span classp>In case you want to uninstall it, please, download the original XBOX buttons UI pack here:/span>span classp>ORIGINAL XBOX BUTTONS (BACKUP FILES) DOWNLOAD: a hrefhttps://mega.nz/file/1PRXACrB#hNd5G37LGQfah8rTmWFC4-BbcIZ-or-E9vyT7ZC5piw>MEGA/a> | a hrefhttps://www.mediafire.com/file/pe2uzfpznij0w6p/HDproject1.1_-_BUTTONS_Original_%2528backup_files%2529.rar/file>MEDIAFIRE/a>/span>span classp>PATCH: PS buttons + Simplified HUD design at the same time: a hrefhttps://mega.nz/file/oWRlnA7Y#L9WkL0AUk_6DqB7ZEK55QItYMZYLGCqdXpummrmZ2yo>MEGA/a> | a hrefhttps://www.mediafire.com/file/hm2mw6dn7m0myb5/HDproject1.1_-_BUTTONS_PS_%252B_Simplified_HUD_patch.rar/file>MEDIAFIRE/a>/span>/p>div idimage08 classimage data-positioncenter>span classframe>img srcassets/images/image08.png?ve282c6c5 alt />/span>/div>p idtext10 classstyle2>span classp>strong>GAMECUBE CONTROLLER BUTTON SCHEME/strong>/span>span classp>NOTE: it doesn’t include button textures, it only will remap your controller buttons./span>span classp>For years, I’ve been using an input.ini file that changes the controller button scheme to match the GameCube one when using an XBOX 360 controller. I can’t remember who created it, but it feels great if you are used to the GameCube button scheme… The only problem is when the game asks you to press “A” you’ll have to press “X” and vice versa. The download contains:/span>span classp>The input.ini file.br /> Installation instructions.br /> DOWNLOAD: a hrefhttps://mega.nz/file/kGREzLgB#OMB5xhbLlDQKqdQU9wX1WXMDUy_Od_BsdJPb1i45akc>MEGA/a> | a hrefhttps://www.mediafire.com/file/urmpe59kynr7j9p/HDproject1.0_-_Gamecube_controller_scheme.rar/file>MEDIAFIRE/a>/span>/p>div idimage09 classimage data-positioncenter>span classframe>img srcassets/images/image09.jpg?ve282c6c5 alt />/span>/div>p idtext11 classstyle2>span classp>strong>CLASSIC R.P.D. COLOR SCHEME/strong>/span>span classp>This will replace Leon’s RPD textures to something closer to the 1998 PSX colors:/span>span classp>New colors and backup files.br /> Installation instructions.br /> DOWNLOAD: a hrefhttps://mega.nz/file/kXZD3aDD#qEsQsaVQawB_79eooeKGKPyGD52j8bNUIVaVmvVX0Dk>MEGA/a> | a hrefhttps://www.mediafire.com/file/mkhn48kqt8su8a8/HDproject1.1_-_RPD_costume_classic_RE2_color_scheme.rar/file>MEDIAFIRE/a>/span>/p>div idimage10 classimage data-positioncenter>span classframe>img srcassets/images/image10.jpg?ve282c6c5 alt />/span>/div>p idtext13 classstyle2>span classp>strong>ORIGINAL AND HD PROJECT COLOR GRADIENT FILES/strong>/span>span classp>In case you want to use the original post-process color filters, you can download them here. This pack includes:/span>span classp>Original color/gradient filters.br /> HD project color/gradient filters (in case you change your mind).br /> Preview image of the gradients.br /> DOWNLOAD: a hrefhttps://mega.nz/file/EeYlXTzB#6pCy6x6v_2CGxAG3B07Po20RjvV1FljNz_GzK65P0RM>MEGA/a> | a hrefhttps://www.mediafire.com/file/cibmaum0txlcn4a/HDproject1.0_-_Gradients.rar/file>MEDIAFIRE/a>/span>/p>div idimage11 classimage data-positioncenter>span classframe>img srcassets/images/image11.jpg?ve282c6c5 alt />/span>/div>p idtext18 classstyle2>span classp>strong>HD PROJECT RENDERS COLLECTION/strong>/span>span classp>This is the complete final version collection of all the remastered renders created for the HD project. It includes Title, End of Chapter, Mercenaries, Separate Ways and Result Screen images. Images size is around 5120 x 2880px/span>span classp>DOWNLOAD: a hrefhttps://mega.nz/file/IGZiXBCY#QqeLu4_yUeeocg1u7n4AsR5MREf-Ig_kdMxaRgfxl5c>MEGA/a> | a hrefhttps://www.mediafire.com/file/vthr2oqqg6wspnc/HDProject_-_Renders_Collection.rar/file>MEDIAFIRE/a>/span>/p>div idimage12 classimage data-positioncenter>span classframe>img srcassets/images/image12.jpg?ve282c6c5 alt />/span>/div>p idtext19 classstyle2>span classp>strong>UNROLLED PAPERS 3D MODEL IN ROOM r113/strong>/span>span classp>I had this version of the nighttime farm file 3D model forgotten among my HD project folders. This small patch contains:/span>span classp>Unrolled version of the file (+ slightly edited texture).br /> Backup file to restore rolled version.br /> Installation instructions.br /> DOWNLOAD: a hrefhttps://mega.nz/file/gf4VBKII#uWxtrYqQ8jRrfHbYpVirbjSjhhQi89Tz-wKjaQPA2QI>MEGA/a> | a hrefhttps://www.mediafire.com/file/95db9y067fvitgh/HDproject1.1_-_Unrolled_file_model_for_room_r113.rar/file>MEDIAFIRE/a>/span>/p>div idimage13 classimage data-positioncenter>span classframe>img srcassets/images/image13.jpg?ve282c6c5 alt />/span>/div>/div>/div>/div>/section>section idabout-section>div idcontainer05 classstyle1 container default full>div classwrapper>div classinner>p idtext49 classstyle2>strong>ABOUT THIS PROJECT/strong>/p>p idtext50 classstyle2>span classp>strong>Who are we?/strong>br /> We’re two guys who love Resident Evil 4 and want to help create the definitive graphical experience for the game. Cris is from the Midwest in the US, while Albert lives in Spain. Albert’s experience goes all the way back to the 2007 PC release of the game, for which he created one of the most complete and well-received texture packs, while this is Cris’ first effort./span>span classp>During the time this project’s been on development, a lot of people helped us: Among them, “Son of Persia”, “nipkow” and “emoose” are the main coders that made possible a lot of the improvements included in this project./span>span classp>strong>What's resident evil 4 HD Project about?/strong>br /> 1. Restoring the visuals using the original real world sources. In preparation for the original game, Capcom gathered texture assets by photographing a variety of real-world locations, primarily throughout Spain and Wales. For this project, Albert has gone to these same locations to gather higher resolution assets. The result is a visual experience that is as true to the original game as possible, presented in resolutions up to 16 times that of the original game./span>span classp>2. Correcting texture mapping and 3D modeling issues. Texture mapping and 3D modeling errors that weren’t noticeable in the original game being played on a CRT television become more apparent when playing in HD resolutions. Examples include objects floating above the surface they should rest on, improperly placed shadow layers, seams appearing where textures are supposed to flow continuously. We are correct these issues throughout the game./span>span classp>3. Enhancing flat objects to true 3D models. Due to limitations of the original hardware, objects like lamps, candle-holders, doors, decorative emblems, etc. were originally created as flat objects. In many instances, we are able to revise these objects to be true 3D models, observable from any angle./span>span classp>4. Remaining committed to the original visuals. Our intent throughout the project is to remain true to the original visuals and artistic intent. The best kind of feedback we receive is when people say that the game looks like what they em>imagined/em> it to look like when they first played it 10 years ago. While we are not perfect, we continually refer back to the original texture assets to ensure we do not deviate significantly./span>span classp>5. Improving lighting, visual effects, collision inaccuracies and prerendered cutscenes. Thanks to Son of Persia and the tools he developed, we’ve been able to edit all this kind of stuff and raise this project to a new level of perfectionism. Also, Separate Ways prerendered videos and the very few videos in the main campaign have been remastered using all kind of methods: from automate AI upscaling to complete re-creation./span>span classp>strong>What versions of the game will this work on?/strong>br /> The HD project is compatible with the Steam PC port of Resident Evil 4./span>span classp>strong>Is the project finished?/strong>br /> resident evil 4 HD project (ver. 1.1) released on 7.26.2022 is the latest version and could be considered final for now. If the time allows it, there might be some refinement work in the future, but it depends mostly on the available free time./span>span classp>strong>What are the System Requirements for this Project?/strong>br /> The greatest increase in hardware requirements would likely be increased VRAM due to the larger textures. We’ve seen VRAM usage of up to ~1500MB. A graphics card with 2GB of VRAM should be sufficient./span>/p>/div>/div>/div>/section>footer idfooter>p idtext03 classstyle2>Under Footer/p>ul idicons01 classstyle1 icons>li>a classn01 hrefhttps://twitter.com/re4hdproject>svg aria-labelledbyicon-title>title idicon-title>X/title>use xlink:href#icon-31b8880d36499db40d4e47546c4763f3>/use>/svg>span classlabel>X/span>/a>/li>li>a classn02 hrefhttps://www.instagram.com/albertmaringarau>svg aria-labelledbyicon-title>title idicon-title>Instagram/title>use xlink:href#icon-85976685de3e4af37529a1ce5d57d2a7>/use>/svg>span classlabel>Instagram/span>/a>/li>li>a classn03 href/cdn-cgi/l/email-protection#debfb2bcbbacaa9eacbbeab6baf0bdb1b3>svg aria-labelledbyicon-title>title idicon-title>Email/title>use xlink:href#icon-c3c8e1063e3b7f84f6b54712741de139>/use>/svg>span classlabel>Email/span>/a>/li>/ul>/footer>/div>/div>/div>script data-cfasyncfalse src/cdn-cgi/scripts/5c5dd728/cloudflare-static/email-decode.min.js>/script>script>(function() {var on addEventListener,off removeEventListener,$ function(q) { return document.querySelector(q) },$$ function(q) { return document.querySelectorAll(q) },$body document.body,$inner $(.inner),client (function() {var o {browser: other,browserVersion: 0,os: other,osVersion: 0,mobile: false,canUse: null,flags: {lsdUnits: false,},},ua navigator.userAgent,a, i;a firefox,/Firefox\/(0-9\.+)/,edge,/Edge\/(0-9\.+)/,safari,/Version\/(0-9\.+).+Safari/,chrome,/Chrome\/(0-9\.+)/,chrome,/CriOS\/(0-9\.+)/,ie,/Trident\/.+rv:(0-9+)/;for (i0; i a.length; i++) {if (ua.match(ai1)) {o.browser ai0;o.browserVersion parseFloat(RegExp.$1);break;}}a ios,/(0-9_+) like Mac OS X/,function(v) { return v.replace(_, .).replace(_, ); },ios,/CPU like Mac OS X/,function(v) { return 0 },ios,/iPad; CPU/,function(v) { return 0 },android,/Android (0-9\.+)/,null,mac,/Macintosh.+Mac OS X (0-9_+)/,function(v) { return v.replace(_, .).replace(_, ); },windows,/Windows NT (0-9\.+)/,null,undefined,/Undefined/,null;for (i0; i a.length; i++) {if (ua.match(ai1)) {o.os ai0;o.osVersion parseFloat( ai2 ? 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+ delay + s : );},rewind: function() {this.style.opacity 0;},play: function() {this.style.opacity 1;},},fade-in-background: {type: manual,rewind: function() {this.style.removeProperty(--onvisible-delay);this.style.removeProperty(--onvisible-background-color);},play: function(speed, delay) {this.style.setProperty(--onvisible-speed, speed + s);if (delay)this.style.setProperty(--onvisible-delay, delay + s);this.style.setProperty(--onvisible-background-color, rgba(0,0,0,0.001));},},zoom-in-image: {type: transition,target: img,transition: function (speed, delay) {return transform + speed + s ease + (delay ? + delay + s : );},rewind: function() {this.style.transform scale(1);},play: function(intensity) {this.style.transform scale( + (1 + (0.1 * intensity)) + );},},zoom-out-image: {type: transition,target: img,transition: function (speed, delay) {return transform + speed + s ease + (delay ? + delay + s : );},rewind: function(intensity) {this.style.transform scale( + (1 + (0.1 * intensity)) + );},play: function() {this.style.transform none;},},focus-image: {type: transition,target: img,transition: function (speed, delay) {return transform + speed + s ease + (delay ? + delay + s : ) + , +filter + speed + s ease + (delay ? + delay + s : );},rewind: function(intensity) {this.style.transform scale( + (1 + (0.05 * intensity)) + );this.style.filter blur( + (0.25 * intensity) + rem);},play: function(intensity) {this.style.transform none;this.style.filter none;},},wipe-up: {type: transition,transition: function (speed, delay) {return mask-size + speed + s ease + (delay ? + delay + s : );},rewind: function(intensity) {this.style.maskComposite exclude;this.style.maskRepeat no-repeat;this.style.maskImage linear-gradient(0deg, black 100%, transparent 100%);this.style.maskPosition 0% 100%;this.style.maskSize 100% 0%;},play: function() {this.style.maskSize 110% 110%;},},wipe-down: {type: transition,transition: function (speed, delay) {return mask-size + speed + s ease + (delay ? + delay + s : );},rewind: function(intensity) {this.style.maskComposite exclude;this.style.maskRepeat no-repeat;this.style.maskImage linear-gradient(0deg, black 100%, transparent 100%);this.style.maskPosition 0% 0%;this.style.maskSize 100% 0%;},play: function() {this.style.maskSize 110% 110%;},},wipe-left: {type: transition,transition: function (speed, delay) {return mask-size + speed + s ease + (delay ? + delay + s : );},rewind: function(intensity) {this.style.maskComposite exclude;this.style.maskRepeat no-repeat;this.style.maskImage linear-gradient(90deg, black 100%, transparent 100%);this.style.maskPosition 100% 0%;this.style.maskSize 0% 100%;},play: function() {this.style.maskSize 110% 110%;},},wipe-right: {type: transition,transition: function (speed, delay) {return mask-size + speed + s ease + (delay ? + delay + s : );},rewind: function(intensity) {this.style.maskComposite exclude;this.style.maskRepeat no-repeat;this.style.maskImage linear-gradient(90deg, black 100%, transparent 100%);this.style.maskPosition 0% 0%;this.style.maskSize 0% 100%;},play: function() {this.style.maskSize 110% 110%;},},wipe-diagonal: {type: transition,transition: function (speed, delay) {return mask-size + speed + s ease + (delay ? + delay + s : );},rewind: function(intensity) {this.style.maskComposite exclude;this.style.maskRepeat no-repeat;this.style.maskImage linear-gradient(45deg, black 50%, transparent 50%);this.style.maskPosition 0% 100%;this.style.maskSize 0% 0%;},play: function() {this.style.maskSize 220% 220%;},},wipe-reverse-diagonal: {type: transition,transition: function (speed, delay) {return mask-size + speed + s ease + (delay ? + delay + s : );},rewind: function(intensity) {this.style.maskComposite exclude;this.style.maskRepeat no-repeat;this.style.maskImage linear-gradient(135deg, transparent 50%, black 50%);this.style.maskPosition 100% 100%;this.style.maskSize 0% 0%;},play: function() {this.style.maskSize 220% 220%;},},pop-in: {type: animate,keyframes: function(intensity) {let diff (intensity + 1) * 0.025;return {opacity: 0,transform: scale( + (1 - diff) + ),},{opacity: 1,transform: scale( + (1 + diff) + ),},{opacity: 1,transform: scale( + (1 - (diff * 0.25)) + ),offset: 0.9,},{opacity: 1,transform: scale(1),};},options: function(speed) {return {duration: speed,iterations: 1,};},rewind: function() {this.style.opacity 0;},play: function() {this.style.opacity 1;},},bounce-up: {type: animate,keyframes: function(intensity) {let diff (intensity + 1) * 0.075;return {opacity: 0,transform: translateY( + diff + rem),},{opacity: 1,transform: translateY( + (-1 * diff) + rem),},{opacity: 1,transform: translateY( + (diff * 0.25) + rem),offset: 0.9,},{opacity: 1,transform: translateY(0),};},options: function(speed) {return {duration: speed,iterations: 1,};},rewind: function() {this.style.opacity 0;},play: function() {this.style.opacity 1;},},bounce-down: {type: animate,keyframes: function(intensity) {let diff (intensity + 1) * 0.075;return {opacity: 0,transform: translateY( + (-1 * diff) + rem),},{opacity: 1,transform: translateY( + diff + rem),},{opacity: 1,transform: translateY( + (-1 * (diff * 0.25)) + rem),offset: 0.9,},{opacity: 1,transform: translateY(0),};},options: function(speed) {return {duration: speed,iterations: 1,};},rewind: function() {this.style.opacity 0;},play: function() {this.style.opacity 1;},},bounce-left: {type: animate,keyframes: function(intensity) {let diff (intensity + 1) * 0.075;return {opacity: 0,transform: translateX( + diff + rem),},{opacity: 1,transform: translateX( + (-1 * diff) + rem),},{opacity: 1,transform: translateX( + (diff * 0.25) + rem),offset: 0.9,},{opacity: 1,transform: translateX(0),};},options: function(speed) {return {duration: speed,iterations: 1,};},rewind: function() {this.style.opacity 0;},play: function() {this.style.opacity 1;},},bounce-right: {type: animate,keyframes: function(intensity) {let diff (intensity + 1) * 0.075;return {opacity: 0,transform: translateX( + (-1 * diff) + rem),},{opacity: 1,transform: translateX( + diff + rem),},{opacity: 1,transform: translateX( + (-1 * (diff * 0.25)) + rem),offset: 0.9,},{opacity: 1,transform: translateX(0),};},options: function(speed) {return {duration: speed,iterations: 1,};},rewind: function() {this.style.opacity 0;},play: function() {this.style.opacity 1;},},},regex: new RegExp((a-zA-Z0-9\.\,\-\_\\\?\!\:\;\#\@\#$\%\&\(\)\{\}+), g),add: function(selector, settings) {var _this this,style settings.style in this.effects ? settings.style : fade,speed parseInt(speed in settings ? settings.speed : 0),intensity parseInt(intensity in settings ? settings.intensity : 5),delay parseInt(delay in settings ? settings.delay : 0),replay replay in settings ? settings.replay : false,stagger stagger in settings ? (parseInt(settings.stagger) > 0 ? parseInt(settings.stagger) : false) : false,staggerOrder staggerOrder in settings ? settings.staggerOrder : default,staggerSelector staggerSelector in settings ? settings.staggerSelector : null,threshold parseInt(threshold in settings ? settings.threshold : 3),state state in settings ? settings.state : null,effect this.effectsstyle,enter, leave, scrollEventThreshold;if (CARRD_DISABLE_ANIMATION in window) {if (style fade-in-background)$$(selector).forEach(function(e) {e.style.setProperty(--onvisible-background-color, rgba(0,0,0,0.001));});return;}switch (threshold) {case 1:scrollEventThreshold 0;break;case 2:scrollEventThreshold 0.125;break;default:case 3:scrollEventThreshold 0.25;break;case 4:scrollEventThreshold 0.375;break;case 5:scrollEventThreshold 0.475;break;}switch (effect.type) {default:case transition:intensity ((intensity / 10) * 1.75) + 0.25;enter function(children, staggerDelay0) {var _this this,transitionOrig;if (effect.target)_this this.querySelector(effect.target);transitionOrig _this.style.transition;_this.style.setProperty(backface-visibility, hidden);_this.style.transition effect.transition.apply(_this, speed / 1000, (delay + staggerDelay) / 1000 );effect.play.apply(_this, intensity, !!children );setTimeout(function() {_this.style.removeProperty(backface-visibility);_this.style.transition transitionOrig;}, (speed + delay + staggerDelay) * 2);};leave function(children) {var _this this,transitionOrig;if (effect.target)_this this.querySelector(effect.target);transitionOrig _this.style.transition;_this.style.setProperty(backface-visibility, hidden);_this.style.transition effect.transition.apply(_this, speed / 1000 );effect.rewind.apply(_this, intensity, !!children );setTimeout(function() {_this.style.removeProperty(backface-visibility);_this.style.transition transitionOrig;}, speed * 2);};break;case animate:enter function(children, staggerDelay0) {var _this this,transitionOrig;if (effect.target)_this this.querySelector(effect.target);setTimeout(() > {effect.play.apply(_this, );_this.animate(effect.keyframes.apply(_this, intensity ),effect.options.apply(_this, speed, delay ));}, delay + staggerDelay);};leave function(children) {var _this this,transitionOrig;if (effect.target)_this this.querySelector(effect.target);let a _this.animate(effect.keyframes.apply(_this, intensity ),effect.options.apply(_this, speed, delay ));a.reverse();a.addEventListener(finish, () > {effect.rewind.apply(_this, );});};break;case manual:enter function(children, staggerDelay0) {var _this this,transitionOrig;if (effect.target)_this this.querySelector(effect.target);effect.play.apply(_this, speed / 1000, (delay + staggerDelay) / 1000, intensity );};leave function(children) {var _this this,transitionOrig;if (effect.target)_this this.querySelector(effect.target);effect.rewind.apply(_this, intensity, !!children );};break;}$$(selector).forEach(function(e) {var children, targetElement, triggerElement;if (stagger ! false&& staggerSelector :scope > *)_this.expandTextNodes(e);children (stagger ! false && staggerSelector) ? e.querySelectorAll(staggerSelector) : null;if (effect.target)targetElement e.querySelector(effect.target); else targetElement e;if (children)children.forEach(function(targetElement) {effect.rewind.apply(targetElement, intensity, true );}); else effect.rewind.apply(targetElement, intensity );triggerElement e;if (e.parentNode) {if (e.parentNode.dataset.onvisibleTrigger)triggerElement e.parentNode; else if (e.parentNode.parentNode) {if (e.parentNode.parentNode.dataset.onvisibleTrigger)triggerElement e.parentNode.parentNode;}}scrollEvents.add({element: e,triggerElement: triggerElement,initialState: state,threshold: scrollEventThreshold,enter: children ? function() {var staggerDelay 0,childHandler function(e) {enter.apply(e, children, staggerDelay);staggerDelay + stagger;},a;if (staggerOrder default) {children.forEach(childHandler);} else {a Array.from(children);switch (staggerOrder) {case reverse:a.reverse();break;case random:a.sort(function() {return Math.random() - 0.5;});break;}a.forEach(childHandler);}} : enter,leave: (replay ? (children ? function() {children.forEach(function(e) {leave.apply(e, children);});} : leave) : null),});});},expandTextNodes: function(e) {var s, i, w, x;for (i 0; i e.childNodes.length; i++) {x e.childNodesi;if (x.nodeType ! Node.TEXT_NODE)continue;s x.nodeValue;s s.replace(this.regex,function(x, a) {return text-node> + escapeHtml(a) + /text-node>;});w document.createElement(text-node);w.innerHTML s;x.replaceWith(w);while (w.childNodes.length > 0) {w.parentNode.insertBefore(w.childNodes0,w);}w.parentNode.removeChild(w);}},};onvisible.add(.container.style1, { style: fade-in, speed: 1000, intensity: 5, threshold: 1, delay: 0, state: true, replay: false });ready.run();})();/script>/body>/html>
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