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Domain > www.j0n3.com
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More information on this domain is in
AlienVault OTX
Is this malicious?
Yes
No
DNS Resolutions
Date
IP Address
2021-05-01
13.225.218.27
(
ClassC
)
2024-11-22
99.84.66.77
(
ClassC
)
2024-12-24
99.86.38.18
(
ClassC
)
2025-11-24
18.161.6.51
(
ClassC
)
Port 80
HTTP/1.1 301 Moved PermanentlyServer: CloudFrontDate: Fri, 22 Nov 2024 14:51:33 GMTContent-Type: text/htmlContent-Length: 167Connection: keep-aliveLocation: https://www.j0n3.com/X-Cache: Redirect from html>head>title>301 Moved Permanently/title>/head>body>center>h1>301 Moved Permanently/h1>/center>hr>center>CloudFront/center>/body>/html>
Port 443
HTTP/1.1 200 OKContent-Type: text/htmlContent-Length: 3857Connection: keep-aliveDate: Fri, 22 Nov 2024 14:51:34 GMTLast-Modified: Fri, 02 Jun 2023 23:13:42 GMTETag: 03594071ec15c552d7105b7945f48c47Ser !DOCTYPE html>html>head> script async srchttps://www.googletagmanager.com/gtag/js?idUA-35915968-1>/script> script> window.dataLayer window.dataLayer || ; function gtag(){dataLayer.push(arguments);} gtag(js, new Date()); gtag(config, UA-35915968-1); /script> link relpreconnect hrefhttps://fonts.googleapis.com> link relpreconnect hrefhttps://fonts.gstatic.com crossorigin> link hrefhttps://fonts.googleapis.com/css2?familyUbuntu:wght@700&displayswap relstylesheet> meta charsetutf-8> title>j0n3.com/title> style> html, body { overflow: hidden; width: 100%; height: 100%; margin: 0; padding: 0; } #renderCanvas { width: 100%; height: 100%; touch-action: none; } #text { position: absolute; top: 50%; left: 50%; transform: translate(-50%, -50%); color: rgb(0, 0, 0); font-size: 3vh; text-align: center; font-family: Ubuntu, sans-serif; -webkit-user-select: none; -moz-user-select: none; -ms-user-select: none; user-select: none; text-shadow: 0px 0px 5px rgb(0, 0, 0); } /style> script srcbabylon.js>/script> script srcbabylonjs.loaders.js>/script>/head>body> div idtext>j0n3/div> canvas idrenderCanvas>/canvas> script> var canvas document.getElementById(renderCanvas); var engine new BABYLON.Engine(canvas, true); var createScene function () { var scene new BABYLON.Scene(engine); var camera new BABYLON.ArcRotateCamera(Camera, Math.PI / 2, - Math.PI / 2, 2, new BABYLON.Vector3(0, 0, 5), scene); var particleSystem new BABYLON.ParticleSystem(particles, 20000, scene); particleSystem.particleTexture new BABYLON.Texture(flare.png, scene); particleSystem
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