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Domain > www.hadeanlands.com
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Date
IP Address
2025-01-28
66.39.135.56
(
ClassC
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Port 80
HTTP/1.1 301 Moved PermanentlyDate: Tue, 28 Jan 2025 01:49:04 GMTServer: ApacheLocation: https://www.hadeanlands.com/Content-Length: 236Content-Type: text/html; charsetiso-8859-1 !DOCTYPE HTML PUBLIC -//IETF//DTD HTML 2.0//EN>html>head>title>301 Moved Permanently/title>/head>body>h1>Moved Permanently/h1>p>The document has moved a hrefhttps://www.hadeanlands.com/>here/a>./p>/body>/html>
Port 443
HTTP/1.1 200 OKDate: Tue, 28 Jan 2025 01:49:04 GMTServer: ApacheUpgrade: h2,h2cConnection: UpgradeLast-Modified: Mon, 29 Jul 2024 22:15:15 GMTETag: 297a-61e6a320beb79Accept-Ranges: bytesContent-Length: 10618Content-Type: text/html !DOCTYPE html>html>head> meta charsetutf-8> meta nameviewport contentwidthdevice-width> link relstylesheet typetext/css hrefpage.css> title>Hadean Lands/title> meta nameapple-itunes-app contentapp-id918958300, affiliate-dataat11l9WL&pt267073&cthadean>/head>body>div idbanner>div idcolbanner>img idheadtitle altHadean Lands srcpic/hltitle.png>/div>/div>div idcontent>div idtoolbar>a href/ classSelected>The Game/a>span classBullet>•/span>a href/how/>Playing IF/a>span classBullet>•/span>a href/help/>Help/a>span classBullet>•/span>a href/credits/>Acknowledgements/a>/div>p classQuoteBox>Marooned in an alien, airless wasteland — your starshipfractured — your crewmates missing. Can an apprentice alchemistlearn how to survive?/p>p>span classgametitle>Hadean Lands/span> is interactive fiction— a classic text adventure. No graphics! No dialogue trees! Nopoint-and-click! You type your commands, and read what happens next./p>p>span classgametitle>Hadean Lands/span> is a game of alchemy andexploration, with an intricate structure of interlinked puzzles. Everyritual you learn adds a new ability to your toolkit. But every ritualrequires a different combination of ingredients, and some ingredientsare in desperately short supply./p>p>The games sophisticated goal-tracking system permits you toexperiment freely! Any ritual youve learned can be performed with asingle command. Any puzzle that youve ever solved can be re-solvedautomatically. Click on the in-game map to travel to any room yourefamiliar with; the goal system will even find known keys and re-solveintermediate puzzles to get there. But beware: many puzzles havemultiple solutions. If the ones youve found dont fit together, youmay have to go searching for alternatives.../p>p classQuoteBox>Repairing an alchemical starship single-handed? Not easy; perhaps impossible.You’ll have to discover the rituals you need,and then search for ingredients,and then improvise and substitute.You’ll have to calcine, distill, dissolve, and precipitate.And somehow, somewhere, you’ll have to figure out what happened and why./p>hr classBullets>p>span classgametitle>Hadean Lands/span> is b>available now/b> forMacOS, Windows, Linux, and iOS./p>div classFakeFrame>div classFloatLeft>a hrefhttp://store.steampowered.com/app/376240>img srcpic/steam-badge.png altPurchase on Steam>/a>/div>p>a hrefhttp://store.steampowered.com/app/376240>Purchaseem>Hadean Lands/em> on Steam!/a>(Mac/Win/Linux)/p>div classClearBlank>/div>/div>div classFakeFrame>div classFloatLeft>a hrefhttps://zarf.itch.io/hadean-lands>img srcpic/itchio-badge.png altPurchase on Itch.IO>/a>/div>p>a hrefhttps://zarf.itch.io/hadean-lands>Purchaseem>Hadean Lands/em> on Itch.IO!/a>Add tip if you choose.(Mac/Win/Linux)/p>div classClearBlank>/div>/div>div classFakeFrame>div classFloatLeft>a hrefhttp://itunes.apple.com/us/app/hadean-lands-interactive-alchemical/id918958300?mt8&uo4&at11l9WL>img srcpic/appstore-badge.png altDownload on the App Store>/a>/div>p>a hrefhttp://itunes.apple.com/us/app/hadean-lands-interactive-alchemical/id918958300?mt8&uo4&at11l9WL>Purchasespan classgametitle>Hadean Lands/span>for iPad and iPhone./a>/p>div classClearBlank>/div>/div>p>(Note that purchases on each platform are separate. An Itch purchase doesnot come with a Steam key, etc.)/p>p>(Also note that the iPad/iPhone version hasnt been updated in a fewyears, and is no longer fully supported. Sorry. Code got too old toupdate for the latest iOS.)/p>hr classBullets>!--p classQuote>“When you initially posted about needing a program to work outthe puzzle dependencies, I wondered why a nice little chartwouldn’t suffice.span stylefont-style: normal;>Now I Know.”/span>— Emily Short/p>-->p classQuote>Winner of thea hrefhttp://xyzzyawards.org/awards/historical.php?year2014&round2>XYZZY Interactive Fiction Awards/a>for Best Puzzles,Best Setting, Best Implementation, and Best Use of Innovation for2014./p>p classQuote>“The overall arc, for me, was that I spent the first bit of thegame really excited about the possibility space, and then the nextseveral hours feeling like my head was going to explode...This game ranks off the charts on the ingenuity measure.”— a hrefhttp://emshort.wordpress.com/2014/10/30/hadean-lands-andrew-plotkin/>Emily Short/a>/p>p classQuote>“Feeling pretty smug after finally beating Hadean Lands last nightWITH NO HINTS. Great, great game.”— a hrefhttp://twitter.com/KenJennings/status/565607228083040256>Ken Jennings/a>(...also, spoiler: “V erivirq Onebf svefg.”)/p>p classQuote>“I love IF. I love the freedom. I love that I can try licking amysterious crystal thing and get a response.”— a hrefhttp://twitter.com/BJKWhite/status/527916410694299650>BJK White/a>/p>p classQuote>“The best video game I played last year is a science-fiction thriller about alchemy, and it has no graphics or sound effects.”— a hrefhttp://www.slate.com/articles/technology/bitwise/2015/01/hadean_lands_the_text_only_video_game_shows_how_the_genre_can_be_beautiful.html>David Auerbach, Slate/a>/p>p classQuote>“Hadean Lands is an endlessly clever experience.”— a hrefhttp://www.pockettactics.com/reviews/review-hadean-lands/>Sean Clancy, Pocket Tactics/a>/p>p classQuote>“Dziś niektórzy są zdania, że Hadean Lands to pierwsza od wielu lat gra, która nie tylko wciąga gracza bez reszty, ale też otwiera przed gatunkiem nowe, zaskakujące możliwości.”— a hrefhttp://www.dobreprogramy.pl/Hadean-Lands-gra-bez-dzwieku-i-grafiki-ktora-wciagnie-na-dlugie-tygodnie,News,60555.html>Anna Rymsza, dobreprogamy/a>/p>p classQuote>“The bottom line is that em>Hadean Lands/em> makes great strides towards perfecting the classic adventure game — not just the text adventure.”— a hrefhttp://www.adventuregamers.com/articles/view/27566>Steven Watson, AdventureGamers.com/a>/p>p classQuote>More reviews:a hrefhttp://entropymag.org/hadean-lands-the-great-marriage/>Byron Alexander Campbell at Entropy/a>;a hrefhttp://ludusnovus.net/2014/11/20/hadean-lands/>Gregory Avery-Weir at Ludus Novus/a>;a hrefhttp://www.sparknotes.com/mindhut/2014/11/11/so-whats-with-hadean-lands-and-what-the-heck-is-interactive-fiction>Chaunton at MindHut/a>/p>p classQuote>Press clips about the release: a hrefhttp://www.pockettactics.com/news/ios-news/grues-zork-like-interactive-fiction-hadean-lands-due-ios/>Pocket Tactics/a>,a hrefhttp://www.adventuregamers.com/news/view/27517>Adventure Gamers/a>,a hrefhttp://www.pocketgamer.co.uk/r/iPad/Hadean+Lands/news.asp?c62403>Pocket Gamer/a>,a hrefhttp://indiegames.com/2014/11/grand_adventure_pick_hadean_la.html>Indie Games/a>,a hrefhttp://venuspatrol.com/2014/11/juegos-rancheros-fistful-indies-november-2014/>Venus Patrol/a>,a hrefhttp://rgz.ca/gaming/hadean-lands-finally-released/>RegretZero/a>/p>p classQuote>a hrefhttp://indiegames.com/2014/11/interview_andrew_plotkin_on_ha.html>Interview: Andrew Plotkin on Hadean Lands/a>— Indie Games, interview via Konstantinos Dimopoulos/p>p classQuote>a hrefhttps://soundcloud.com/handeyesociety/andrew-plotkin-hadean-lands-wordplay-2014>I speak about the design of Hadean Lands/a> — audio presentation ata hrefhttp://handeyesociety.com/event/wordplay-photos-and-awards/>WordPlay/a> in Toronto/p>hr classBullets>p classCenterBlock>a hrefpic/map-nolabel-1000.jpeg>img classGameMap ShadowBox srcpic/map-nolabel-500.jpeg altMap of the Unanswerable Retort>/a>/p>p>This map is included with span classgametitle>Hadean Lands/span>.You can also view a a hrefpic/map-label-1000.jpeg>version which includes the names of the rooms/a>you will explore./p>hr classBullets>p classCenterBlock>a hrefpic/screen-lectrote-journal.png>img classScreenLectrote ShadowBox srcpic/screen-lectrote-journal-s.png altHadean Lands on MacOS>/a>/p>p>This screenshot is from the MacOS version of the game./p>p classCenterBlock>a hrefpic/screen-start-iphone4.png>img classScreenPhone ShadowBox srcpic/screen-start-iphone4-s.png altHadean Lands on iPhone>/a> a hrefpic/screen-keyboard-iphone4.png>img classScreenPhone ShadowBox srcpic/screen-keyboard-iphone4-s.png altHadean Lands on iPhone>/a> a hrefpic/screen-map-iphone4.png>img classScreenPhone ShadowBox srcpic/screen-map-iphone4-s.png altHadean Lands on iPhone>/a>/p>p>These screenshots are from the iPhone version./p>hr classBullets>p>Interested in how I did it? The a href/src/>Inform 7 source code/a>is now available for your perusal.(Educational use only, sorry. This is not an open-source release.)/p>hr classBullets>p classStrong>span classgametitle>Hadean Lands/span>is a a hrefhttp://zarfhome.com/>Zarfhome/a> Production./p>p>(Zarfhomea hrefhttp://zarfhome.com/press/hadean_lands.html>press kit and company info/a>.Zarfhomea hrefhttp://zarfhome.com/privacy.html>privacy policy/a>.)/p>p>More iOS apps from Zarfhome.../p>div classGameThumbList>div classGameThumb>a hrefhttp://zarfhome.com/meanwhile/>img srcpic/meanwhile-thumb.png altMeanwhile>br>Meanwhile/a>/div>div classGameThumb>a hrefhttp://zarfhome.com/dreamhold/>img srcpic/dreamhold-thumb.png altThe Dreamhold>br>The Dreamhold/a>/div>div classGameThumb>a hrefhttp://zarfhome.com/pocketstorm/>img srcpic/pocketstorm-thumb.png altPocket Storm>br>Pocket Storm/a>/div>/div>p classFooter>span classgametitle>Hadean Lands/span>is copyright 2014-6 by Andrew Plotkin.All rights reserved./p>/div>/body>/html>
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