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Domain > www.brownpaperbox.com
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More information on this domain is in
AlienVault OTX
Is this malicious?
Yes
No
DNS Resolutions
Date
IP Address
2017-04-02
195.208.0.116
(
ClassC
)
2024-12-28
92.53.96.150
(
ClassC
)
Port 80
HTTP/1.1 301 Moved PermanentlyServer: nginx/1.24.0Date: Fri, 05 Apr 2024 05:23:33 GMTContent-Type: text/htmlContent-Length: 169Connection: keep-aliveLocation: https://www.brownpaperbox.com/ html>head>title>301 Moved Permanently/title>/head>body>center>h1>301 Moved Permanently/h1>/center>hr>center>nginx/1.24.0/center>/body>/html>
Port 443
HTTP/1.1 200 OKServer: nginx/1.24.0Date: Fri, 05 Apr 2024 05:23:34 GMTContent-Type: text/html; charsetutf-8Content-Length: 28881Connection: keep-aliveVary: Accept-EncodingLast-Modified: Wed, 20 Oct 20 !DOCTYPE html>html>head>meta charsetUTF-8>meta nameauthoring-tool contentAdobe_Animate_CC>title>brownpaperbox/title>style> #animation_container { position:absolute; margin:auto; left:0;right:0; top:35%; } a:link { color: #14A800; text-decoration: none;}a:visited { color: #14A800; text-decoration: none;}a:hover { color: #848484; text-decoration: none;}a:active { color: black; text-decoration: none;} /style>script srchttps://code.createjs.com/1.0.0/createjs.min.js>/script>script>(function (cjs, an) {var p; // shortcut to reference prototypesvar lib{};var ss{};var img{};lib.ssMetadata ;(lib.AnMovieClip function(){ this.currentSoundStreamInMovieclip; this.actionFrames ; this.soundStreamDuration new Map(); this.streamSoundSymbolsList ; this.gotoAndPlayForStreamSoundSync function(positionOrLabel){ cjs.MovieClip.prototype.gotoAndPlay.call(this,positionOrLabel); } this.gotoAndPlay function(positionOrLabel){ this.clearAllSoundStreams(); this.startStreamSoundsForTargetedFrame(positionOrLabel); cjs.MovieClip.prototype.gotoAndPlay.call(this,positionOrLabel); } this.play function(){ this.clearAllSoundStreams(); this.startStreamSoundsForTargetedFrame(this.currentFrame); cjs.MovieClip.prototype.play.call(this); } this.gotoAndStop function(positionOrLabel){ cjs.MovieClip.prototype.gotoAndStop.call(this,positionOrLabel); this.clearAllSoundStreams(); } this.stop function(){ cjs.MovieClip.prototype.stop.call(this); this.clearAllSoundStreams(); } this.startStreamSoundsForTargetedFrame function(targetFrame){ for(var index0; indexthis.streamSoundSymbolsList.length; index++){ if(index targetFrame && this.streamSoundSymbolsListindex ! undefined){ for(var i0; ithis.streamSoundSymbolsListindex.length; i++){ var sound this.streamSoundSymbolsListindexi; if(sound.endFrame > targetFrame){ var targetPosition Math.abs((((targetFrame - sound.startFrame)/lib.properties.fps) * 1000)); var instance playSound(sound.id); var remainingLoop 0; if(sound.offset){ targetPos
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