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Domain > schadrin.de
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More information on this domain is in
AlienVault OTX
Is this malicious?
Yes
No
DNS Resolutions
Date
IP Address
2019-01-28
82.100.220.97
(
ClassC
)
2024-12-30
82.100.220.57
(
ClassC
)
Port 80
HTTP/1.1 200 OKDate: Wed, 03 Apr 2024 04:09:02 GMTServer: ApacheStrict-Transport-Security: max-age0; includeSubDomainsLast-Modified: Sun, 18 Feb 2018 20:01:44 GMTETag: 1ab8-565820bf03a00Accept-Ranges: !DOCTYPE HTML> html> head> meta charsetutf-8> meta http-equivX-UA-Compatible contentIEedge,chrome1> title>schadrin.de/title> style> html, body { background-color: #000000; margin: 0px; overflow: hidden; width: 100%; height: 100%; } canvas { width: 100%; height: 100%; } /style> /head> body> canvas>/canvas> div idinfo>/div> script idvs typex-shader/vertex> attribute vec3 position; void main() { gl_Position vec4( position, 1.0 ); } /script> script idfs typex-shader/fragment> #ifdef GL_ES precision mediump float; #endif uniform float time; uniform vec2 resolution; float sdBox( vec3 p, vec3 b ) { vec3 d abs(p) - b; return min(max(d.x,max(d.y,d.z)),0.0) + length(max(d,0.0)); } float map(vec3 p) { vec3 q fract(p) * 2.0 - 1.0; //return length(q) - 0.1; return sdBox(q, vec3(0.25)); } float trace(vec3 o, vec3 r) { float t 0.0; for (int i 0; i 32; ++i) { vec3 p o + r * t; float d map(p); t + d * 0.5; } return t; } void main(void) { vec2 uv gl_FragCoord.xy / resolution.xy; uv uv * 2.0 - 1.0; uv.x * resolution.x / resolution.y; vec3 r normalize(vec3(uv, 2.0)); float the time * 0.25; r.xz * mat2(cos(the), -sin(the), sin(the), cos(the)); vec3 o vec3(0.0, time, time); float st (sin(time) + 1.5) * 0.4; float t trace(o, r * st); float fog 1.0 / (1.0 + t * t * 0.1); vec3 fc vec3(fog * 2.0); vec3 tint vec3(st - 0.5,st,st + 0.5); gl_FragColor vec4(fc * tint, 1.0); } /script> script> //This wont work due to cross-origin restrictions /*var request new XMLHttpRequest(); request.open(GET, http://glslsandbox.com/item/45334.0, true); request.addEventListener(load, function() { if (request.status > 200 && request.status 400) { var result JSON.parse(request.responseText); console.log(resultcode); } }); request.send();*/ /** * Provides requestAnimationFr
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