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Domain > nilayk.se
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AlienVault OTX
Is this malicious?
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DNS Resolutions
Date
IP Address
2019-02-15
95.173.190.210
(
ClassC
)
2024-09-18
185.199.110.153
(
ClassC
)
Port 80
HTTP/1.1 301 Moved PermanentlyConnection: keep-aliveContent-Length: 162Server: GitHub.comContent-Type: text/htmlLocation: https://nilayk.se/X-GitHub-Request-Id: 5404:10A0:36660BA:37B44C6:66EB3057Accept-Ranges: bytesAge: 0Date: Wed, 18 Sep 2024 19:56:08 GMTVia: 1.1 varnishX-Served-By: cache-bfi-krnt7300044-BFIX-Cache: MISSX-Cache-Hits: 0X-Timer: S1726689368.474306,VS0,VE59Vary: Accept-EncodingX-Fastly-Request-ID: 7d4e54cfe4313aa51a6fb03bb7278f2cedf3983a html>head>title>301 Moved Permanently/title>/head>body>center>h1>301 Moved Permanently/h1>/center>hr>center>nginx/center>/body>/html>
Port 443
HTTP/1.1 200 OKConnection: keep-aliveContent-Length: 6728Server: GitHub.comContent-Type: text/html; charsetutf-8Last-Modified: Tue, 19 Nov 2019 06:45:56 GMTAccess-Control-Allow-Origin: *ETag: 5dd38fa4-1a48expires: Wed, 18 Sep 2024 20:06:08 GMTCache-Control: max-age600x-proxy-cache: MISSX-GitHub-Request-Id: 4B43:1131:118BA45:11E8D8D:66EB3058Accept-Ranges: bytesAge: 0Date: Wed, 18 Sep 2024 19:56:08 GMTVia: 1.1 varnishX-Served-By: cache-bfi-krnt7300038-BFIX-Cache: MISSX-Cache-Hits: 0X-Timer: S1726689369.591119,VS0,VE83Vary: Accept-EncodingX-Fastly-Request-ID: 55b37469c4b87d6d00f7d9cb8e93488075347a18 !DOCTYPE html>html langen> head> meta charsetUTF-8> meta nameviewport contentwidthdevice-width, initial-scale1.0> title> Nilay Karaoglu /title> !-- CSS --> link relstylesheet href/styles.css> link relstylesheet hrefhttps://fonts.googleapis.com/css?familyLato:100,100i,300,300i,400,400i,700,700i,900,900i|Titillium+Web:200,200i,300,300i,400,400i,600,600i,700,700i,900> !-- Global site tag (gtag.js) - Google Analytics --> script async srchttps://www.googletagmanager.com/gtag/js?idUA-110025509-1>/script> script> window.dataLayer window.dataLayer || ; function gtag(){dataLayer.push(arguments);} gtag(js, new Date()); gtag(config, UA-110025509-1); /script>/head> body> nav classnav> div classnav-container clearfix> div classleft> a href/> img classlogo src/assets/images/nilayk_logo_white.png> /a> h5 classnav-description>Programmer, Gamer, Tolkien fan. br>Ventured into Stockholm to be a Game Developer /h5> /div> ul classinline-list aria-labelContact information> !--li>a classicon fa-envelope hrefmailto:nilaya@kth.se>nilaya@kth.se/a>/li>--> li>a classicon fa-linkedin hrefhttps://linkedin.com/in/nilayka>LinkedIn/a>/li> li>a classicon fa-github hrefhttps://github.com/eowyn36>GitHub/a>/li> li>p>/p>/li> li>a classicon fa-envelope href/about-me>About Me/a>/li> /ul> /div> /nav> main> div classtags clearfix> span classtag-btn idgd>Game Development/span> span classtag-btn idcpp>C++/span> span classtag-btn idvis>Visualization/span> span classtag-btn idue>Unreal Engine/span> span classtag-btn idai>AI/span>/div>div classcatalogue clearfix> a href/projects/AI-coordination-collaboration/ titleAI: Coordination and Collaboration classcatalogue-item ue ai cpp> div> div classcatalogue-img>img src/assets/images/project-covers/ai2.png />/div> div classcatalogue-text> h1 classcatalogue-title>AI: Coordination and Collaboration/h1> p> Optimal guard positioning and POI covering implementation with RRT* and K-Means Clustering in Unreal Engine using C++. /p> /div> /div> /a> a href/projects/AI-path-planning/ titleAI: Motion Models and Path Planning classcatalogue-item ue ai cpp> div> div classcatalogue-img>img src/assets/images/project-covers/ai1.png />/div> div classcatalogue-text> h1 classcatalogue-title>AI: Motion Models and Path Planning/h1> p> Implementation of path planning algorithm Kinodynamic RRT* in Unreal Engine using C++ with 6 motion models. /p> /div> /div> /a> a href/projects/cohort-analysis-tool/ titleCohort Analysis Tool (CAT) classcatalogue-item vis> div> div classcatalogue-img>img src/assets/images/project-covers/cat.png />/div> div classcatalogue-text> h1 classcatalogue-title>Cohort Analysis Tool (CAT)/h1> p> CAT is a web-based visualization tool made using d3.js, that shows the data of prostate cancer patients in Sweden /p> /div> /div> /a> a href/projects/interactive-storytelling/ titleInteractive Storytelling classcatalogue-item > div> div classcatalogue-img>img src/assets/images/project-covers/is.png />/div> div classcatalogue-text> h1 classcatalogue-title>Interactive Storytelling/h1> p> An interactive webpage with speech recognition where the user progresses the animated story by reading it out loud. /p> /div> /div> /a> a href/projects/no-country-for-zombies/ titleNo Country For Zombies classcatalogue-item unity gd> div> div classcatalogue-img>img src/assets/images/project-covers/ncfz.jpg />/div> div classcatalogue-text> h1 classcatalogue-title>No Country For Zombies/h1> p> NCFZ is a multi-player game played on microsoft pixelsense and up to 4 android phones, implemented in Unity with C#. /p> /div> /div> /a> a href/projects/the-corporate-ladder/ titleThe Corporate Ladder classcatalogue-item ue gd> div> div classcatalogue-img>img src/assets/images/project-covers/cl.png />/div> div classcatalogue-text> h1 classcatalogue-title>The Corporate Ladder/h1> p> The Corporate Ladder is a third person click & point sandbox puzzle game implemented using Unreal Engine. /p> /div> /div> /a> a href/projects/umb-vr-ella/ titleUmb-VR-ella classcatalogue-item ue gd> div> div classcatalogue-img>img src/assets/images/project-covers/umb.png />/div> div classcatalogue-text> h1 classcatalogue-title>Umb-VR-ella/h1> p> Umb-vr-ella is a VR game implemented in Unreal Engine and played on a Oculus Rift headset with a phone as controller. /p> /div> /div> /a> a href/projects/volumetric-rendering/ titleVolumetric Clouds classcatalogue-item ue> div> div classcatalogue-img>img src/assets/images/project-covers/vr.png />/div> div classcatalogue-text> h1 classcatalogue-title>Volumetric Clouds/h1> p> Rendering of volumetric clouds with the implemented ray marcher algorithm using Unreal Engine /p> /div> /div> /a> /div>!--div classpagination> a href/page2 classright arrow>→/a> span>1/span>/div> --> /main> footer> span> © time datetime2019-11-19 06:45:54 +0000>2019/time> Nilay Karaoglu. /span> /footer> !-- JS --> script src/js/jquery-3.3.1.min.js>/script> script src/js/fitty.min.js>/script> script src/js/main.js>/script> /body>/html>
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