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Domain > modtools2.petrolution.net
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Date
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2019-09-17
46.165.192.213
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2024-10-22
37.58.54.112
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HTTP/1.1 200 OKDate: Tue, 22 Oct 2024 01:19:34 GMTServer: Apache/2Upgrade: h2,h2cConnection: UpgradeVary: Accept-Encoding,User-AgentTransfer-Encoding: chunkedContent-Type: text/html; charsetUTF-8 !DOCTYPE HTML PUBLIC -//W3C//DTD HTML 4.01//EN http://www.w3.org/TR/html4/strict.dtd>html>head> meta http-equivContent-Type contenttext/html; charsetUTF-8> meta nameverify-v1 contentS7utVLkdQvJjgG7o5yvaNFe7BxgCPti39TyZ4R9f6y8> title>News | Petrolution Mod-Tools/title> base hrefhttp://modtools.petrolution.net/> link typetext/css relStyleSheet hrefdefault.css> link relshortcut icon hreffavicon.ico typeimage/x-icon> /head>body> !-- Revora Top Bar --> script typetext/javascript srchttp://www.revora.net/bar.js>/script> div idbody_wrapper> div idheader> a hrefhttp://modtools.petrolution.net/>img srcimages/header.png altPetrolution Mod-Tools>/a> /div> div idbody> div idsidebar> div idmenu> h1>Tools/h1> ul> li>a hreftools/AloViewer>ALO Viewer/a>/li> li>a hreftools/AloImporter>ALO Importer/a>/li> li>a hreftools/AloExporter>ALO Exporter/a>/li> li>a hreftools/ParticleEditor>Particle Editor/a>/li> li>a hreftools/MtdEditor>MTD Editor/a>/li> li>a hreftools/StringEditor>String Editor/a>/li> li>a hreftools/MapEditor>Map Editor/a>/li> li>a hreftools/MegEditor>Mega File Editor/a>/li> li>a hreftools/MapPreviewExtractor>Map Preview Extractor/a>/li> li>a hreftools/AnimationConverter>Animation Converter/a>/li> li>a hreftools/Lua>Lua Tools/a>/li> /ul> h1>Articles/h1> ul> li>a hrefarticles/Creating_A_Mod>Creating a Mod/a>/li> li>a hrefarticles/Understanding_Billboarding>Understanding billboarding/a>/li> /ul> h1>Documentation/h1> ul> li>a hrefdocs/Games>Game List/a>/li> li>a hrefdocs/Unit_Abilities_EaW>Unit Abilities (EaW)/a>/li> li>a hrefdocs/Formats>File Formats/a>/li> /ul> h1>Contact/h1> ul> li>a hrefabout>About/a>/li> li>a hrefmailto:mike.lankamp@gmail.com>Mike.nl/a>/li> /ul> /div> Return to a hrefhttp://www.petrolution.net/>Petrolution/a>. /div> div idcontent> div idgoogleads> script typetext/javascript>!-- google_ad_client pub-3221643274784913; google_alternate_color 000000; google_ad_width 728; google_ad_height 90; google_ad_format 728x90_as; google_ad_type text_image; google_ad_channel 3360468562; google_color_border BA760C; google_color_bg 272A23; google_color_link 242D1A; google_color_text FFFFFF; google_color_url C9AA4F; //-->/script> script typetext/javascript srchttp://pagead2.googlesyndication.com/pagead/show_ads.js>/script> /div> div idnews> div classitem>div classheader>div classcalendar>div classdc1>21-7/div>div classdc2>2011/div>/div>h2>Mega File Editor released/h2>span classposter>Posted by Mike on July 21st, 2011/div>p>Its been a while since my last update, so let me use this opportunity to announce the release of my a hreftools/MegEditor>Mega File Editor/a>. Not only does it support EaW and UaW, but it also supports Petroglyphs latest games, Guardians of Graxia and Rise of Immortals. On that note, Ive updated the a hrefdocs/Games>games/a> page to add them./p>/div>div classitem>div classheader>div classcalendar>div classdc1>19-1/div>div classdc2>2009/div>/div>h2>Move to Petrolution/h2>span classposter>Posted by Mike on January 19th, 2009/div>p>As you may have noticed, this site is now hosted at Petrolution. With the unfortunate closing of Petro-Gamers, my site is now hosted here, thanks to the kind folks of Petrolution and Revora. Be sure to update your bookmarks!/p>/div>div classitem>div classheader>div classcalendar>div classdc1>12-7/div>div classdc2>2008/div>/div>h2>Map Preview Extractor released/h2>span classposter>Posted by Mike on July 12th, 2008/div>p>The a hreftools/MapPreviewExtractor>Map Preview Extractor/a> lets you extract the preview image from FoC maps so the Base Layout in GC works for those maps./p>/div>div classitem>div classheader>div classcalendar>div classdc1>12-7/div>div classdc2>2008/div>/div>h2>Animation Converter Fixed/h2>span classposter>Posted by Mike on July 12th, 2008/div>p>The a hreftools/AnimationConverter>Animation Converter/a> had a bug where it wouldnt load files. That has been fixed./p>/div>div classitem>div classheader>div classcalendar>div classdc1>18-6/div>div classdc2>2008/div>/div>h2>Alo Importer Released/h2>span classposter>Posted by Mike on June 18th, 2008/div>p>At last, the a hreftools/AloImporter>Alamo Object Importer/a> has been released!/p>/div>div classitem>div classheader>div classcalendar>div classdc1>15-6/div>div classdc2>2008/div>/div>h2>Particle system orientation bug fixed/h2>span classposter>Posted by Mike on June 15th, 2008/div>p>A bug related to particle system orientation and timing in EaW and FoC has been fixed in the a hreftools/AloViewer>Alo Viewer/a>. The a hreftools/ParticleEditor>Particle Editor/a> has been made consistent with the Alo Viewer in terms of particle system orientation./p>/div>div classitem>div classheader>div classcalendar>div classdc1>13-6/div>div classdc2>2008/div>/div>h2>Lua tools and documentation updated/h2>span classposter>Posted by Mike on June 13th, 2008/div>p>Ive updated my a hreftools/Lua>Lua Tools/a> and Lua a hrefdocs/LuaFileFormat>file format documentation/a> for Universe at Wars Lua object files./p>/div>div classitem>div classheader>div classcalendar>div classdc1>9-6/div>div classdc2>2008/div>/div>h2>Site move and tools updated!/h2>span classposter>Posted by Mike on June 9th, 2008/div>p>After many months of working, my tools have been updated. Firstly, as you may have noticed, I have moved my site over to a hrefhttp://www.petro-gamers.com>Petro-Gamers/a> for better reliability, bandwidth and style. Secondly, for our friendly german friends, all tools are now also available in german, thanks to translator a hrefhttp://www.petroglyphgames.com/forums/index.php?showuser94>Raziel Kanos/a>. Lastly, the a hreftools/AloViewer>Alo Viewer/a> got a major overhaul so check it out! Its compatible with Universe at War, has mod support and many, many other new features./p>/div>div classitem>div classheader>div classcalendar>div classdc1>15-5/div>div classdc2>2007/div>/div>h2>Particle Editor 1.0 Released!/h2>span classposter>Posted by Mike on May 15th, 2007/div>p>The first version of my a hreftools/ParticleEditor>Particle Editor/a> has been released. Use it build engines, explosions and other special effects./p>/div>div classitem>div classheader>div classcalendar>div classdc1>22-11/div>div classdc2>2006/div>/div>h2>Alamo Object Viewer 0.7/h2>span classposter>Posted by Mike on November 22nd, 2006/div>p>Version 0.7 of my a hreftools/AloViewer>Alamo Object viewer/a> has been released. This version adds support for Forces of Corruptions path and introduces nature settings, shadows, improved render order, billboarding, bone coordinate systems and a ground plane./p>/div>div classitem>div classheader>div classcalendar>div classdc1>7-11/div>div classdc2>2006/div>/div>h2>String Editor 1.1/h2>span classposter>Posted by Mike on November 7th, 2006/div>p>Version 1.1 of the a hreftools/StringEditor>String Editor/a> fixes some bugs./p>/div>div classitem>div classheader>div classcalendar>div classdc1>12-10/div>div classdc2>2006/div>/div>h2>Alamo Object Viewer 0.6/h2>span classposter>Posted by Mike on October 12th, 2006/div>p>Version 0.6 of my a hreftools/AloViewer>Alamo Object viewer/a> has been released. This minor version increase adds support for drag & drop and adds two fields to the mesh information./p>/div>div classitem>div classheader>div classcalendar>div classdc1>8-10/div>div classdc2>2006/div>/div>h2>Animation Converter 1.0 released/h2>span classposter>Posted by Mike on October 8th, 2006/div>p>Ive just released the a hreftools/AnimationConverter>Animation Converter/a>, for converting .ala files to and from Forces of Corruptions format./p>/div>div classitem>div classheader>div classcalendar>div classdc1>6-10/div>div classdc2>2006/div>/div>h2>Alamo Object Viewer 0.5/h2>span classposter>Posted by Mike on October 6th, 2006/div>p>Version 0.5 of my a hreftools/AloViewer>Alamo Object viewer/a> has been released. This version adds support for reading the Forces of Corruption Demos animations./p>/div>div classitem>div classheader>div classcalendar>div classdc1>19-9/div>div classdc2>2006/div>/div>h2>String Editor 1.0 released/h2>span classposter>Posted by Mike on September 19th, 2006/div>p>The first version of my a hreftools/StringEditor>String Editor/a>, a replacement for DATEditor, has been released./p>/div>div classitem>div classheader>div classcalendar>div classdc1>16-8/div>div classdc2>2006/div>/div>h2>Alamo Object Viewer 0.4/h2>span classposter>Posted by Mike on August 16th, 2006/div>p>Version 0.4 of my a hreftools/AloViewer>Alamo Object viewer/a> with the wireframe option and bugfixes (thanks to a hrefhttp://www.petroglyphgames.com/forums/index.php?showuser96>swgbex/a>s beta testing) is now available./p>/div>div classitem>div classheader>div classcalendar>div classdc1>3-8/div>div classdc2>2006/div>/div>h2>Downtime/h2>span classposter>Posted by Mike on August 3rd, 2006/div>p>My server was down for about a week as the hard drive died. Sorry for any inconvenience./p>/div>div classitem>div classheader>div classcalendar>div classdc1>6-7/div>div classdc2>2006/div>/div>h2>MTD Editor updated to 1.2/h2>span classposter>Posted by Mike on July 6th, 2006/div>p>Version 1.2 of the a hreftools/MtdEditor>MTD Editor/a> is now Unicode-enabled, so it can open and handle files with extended characters. It can also open corrupt files, but only in read-only mode./p>/div>div classitem>div classheader>div classcalendar>div classdc1>14-5/div>div classdc2>2006/div>/div>h2>Alamo Object Viewer with animations/h2>span classposter>Posted by Mike on May 14th, 2006/div>p>Version 0.3 of my a hreftools/AloViewer>Alamo Object viewer/a> is now online. This version supports animations, displays bones, allows for colorization and has a detailed model information dialog./p>/div>div classitem>div classheader>div classcalendar>div classdc1>5-5/div>div classdc2>2006/div>/div>h2>Lua files & tools/h2>span classposter>Posted by Mike on May 5th, 2006/div>p>I finished and uploaded a hreftools/Lua>two Lua tools/a> to aid in (re)creating Lua files for Empire at War. On that page youll also find most (except some story script Luas) a hreftools/Lua>decompiled Lua files/a>, ready to be altered, recompiled and put back into the game, along with instructions./p>/div>div classitem>div classheader>div classcalendar>div classdc1>12-4/div>div classdc2>2006/div>/div>h2>MTD Editor updated to 1.1/h2>span classposter>Posted by Mike on April 12th, 2006/div>p>Version 1.0 of the a hreftools/MtdEditor>MTD Editor/a> did not save properly, rendering the files useless. Version 1.1 fixes this. Thanks to a hrefhttp://www.lucasforums.com/member.php?u79209>usul/a> for a hrefhttp://www.lucasforums.com/showthread.php?t163390#post2063761>pointing/a> this out to me./p>/div>div classitem>div classheader>div classcalendar>div classdc1>7-4/div>div classdc2>2006/div>/div>h2>MTD Editor released/h2>span classposter>Posted by Mike on April 7th, 2006/div>p>Ive released version 1.0 of the a hreftools/MtdEditor>MTD Editor/a>, used to edit the MT_COMMANDBAR files./p>/div>div classitem>div classheader>div classcalendar>div classdc1>6-4/div>div classdc2>2006/div>/div>h2>File formats update/h2>span classposter>Posted by Mike on April 6th, 2006/div>p>Ive updated some a hrefdocs/Formats>file formats/a> with information I recently found out about. Im particularly glad I figured out the collision box data in the .ALO files. The MTD files are also documented./p>/div>div classitem>div classheader>div classcalendar>div classdc1>15-3/div>div classdc2>2006/div>/div>h2>Alamo Object Viewer update/h2>span classposter>Posted by Mike on March 15th, 2006/div>p>Due to some people having problems setting the Empire at War directory, Ive slightly adjusted my a hreftools/AloViewer>Alamo Object Viewer/a> so it is now more intelligent in finding the directory. There should be less problems starting it now./p>/div>div classitem>div classheader>div classcalendar>div classdc1>12-3/div>div classdc2>2006/div>/div>h2>First public version of the Alamo Object Viewer/h2>span classposter>Posted by Mike on March 12th, 2006/div>p>The first (alpha? beta? whatever, early stage :-)) version of my a hreftools/AloViewer>Alamo Object Viewer/a> is now online./p>/div>div classitem>div classheader>div classcalendar>div classdc1>12-3/div>div classdc2>2006/div>/div>h2>Alamo Mega file format/h2>span classposter>Posted by Mike on March 12th, 2006/div>p>While making my Alamo Object Viewer publicly available, I uncovered additional information about the a hrefdocs/Formats>Mega Files/a>. It is now possible to extract and insert arbitrary files./p>/div>div classitem>div classheader>div classcalendar>div classdc1>9-3/div>div classdc2>2006/div>/div>h2>Alamo Object file format/h2>span classposter>Posted by Mike on March 9th, 2006/div>p>I created this website to keep track of my findings about the Alamo files and their proprietary format. For now, its got preliminary information on the a hrefdocs/Formats>Alamo Object Files/a> as well as a rudimentary a hreftools/AloViewer>Alamo Object Viewer/a>./p>/div>/div> /div> div idfooter> Petrolution Modtools is © 2009 Mike Lankampbr /> Website Design by a hrefhttp://forums.revora.net/index.php?showuser14174>Brad/a> and a hrefhttp://forums.revora.net/index.php?showuser14522>Mike/a>. Development by a hrefhttp://forums.revora.net/index.php?showuser14522>Mike/a>.br /> Empire at War & Forces of Corruption are registered trademarks of Lucasarts. Universe at War: Earth Assault is a trademark of Sega of America Inc.br /> br /> All the above mentioned games listed with their publishers are developed by Petroglyph Games Inc. in Las Vegas! /div> /div> /div>/body>/html>
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