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Domain > immersiveweb.dev
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More information on this domain is in
AlienVault OTX
Is this malicious?
Yes
No
DNS Resolutions
Date
IP Address
2024-06-16
172.67.174.18
(
ClassC
)
2024-08-19
104.21.80.43
(
ClassC
)
Port 80
HTTP/1.1 200 OKDate: Sun, 13 Aug 2023 23:22:21 GMTContent-Type: text/html; charsetutf-8Transfer-Encoding: chunkedConnection: keep-aliveLast-Modified: Fri, 28 Jul 2023 20:21:46 GMTAccess-Control-Allow- !DOCTYPE html>html langen>head> meta charsetUTF-8> meta nameviewport contentwidthdevice-width, initial-scale1.0> meta http-equivX-UA-Compatible contentieedge> link relstylesheet href/main.css> link relstylesheet href/highlight.css> title>Immersive Web Developer Home/title> meta propertyog:title contentImmersive Web Developer Home> meta nametwitter:card contentsummary> meta nametwitter:site content@ImmersiveWebW3C> meta nametwitter:creator content@ImmersiveWebW3C> meta propertyog:url contenthttps://immersiveweb.dev/> meta namedescription contentGet started building XR applications through the Web with the WebXR Device API, demos, docs, samples and more.> meta propertyog:description contentGet started building XR applications through the Web with the WebXR Device API, demos, docs, samples and more.> meta propertyog:image contenthttps://immersiveweb.dev/images/webxrlogo.png>/head>body> main> img src./webxr-logo.svg stylegrid-column: 1/-1; altThe WebXR Device API /> article stylegrid-column: 2/-1;> p>The WebXR Device API provides access to input (pose information from headset and controllers) and output (hardware display) capabilities commonly associated with Virtual Reality (VR) and Augmented Reality (AR) devices. It allows you develop and host VR and AR experiences on the web./p> p>You can read more about the goals of this standardisation effort by reading the a hrefhttps://github.com/immersive-web/webxr/blob/master/explainer.md>WebXR Explainer/a>./p> /article> h2> What does this mean... /h2> img src./images/mr.jpg stylewidth: 100%;align-self: stretch;object-fit: contain;> article stylegrid-column: 2/-1;> h3>For phones:/h3> p>Enable VR by providing pose information and allowing the WebGL scene to be rendered side by side to be placed in a headset like the Cardboard/p> p>Enable AR by using the platforms AR capabilities such as ARCore to render the WebGL scene onto the users environment like a magic window./p> h3>For Desktops:/h3> p>Desktop computers can make use of tethere
Port 443
HTTP/1.1 200 OKDate: Sun, 13 Aug 2023 23:22:21 GMTContent-Type: text/html; charsetutf-8Transfer-Encoding: chunkedConnection: keep-aliveLast-Modified: Fri, 28 Jul 2023 20:21:46 GMTAccess-Control-Allow- !DOCTYPE html>html langen>head> meta charsetUTF-8> meta nameviewport contentwidthdevice-width, initial-scale1.0> meta http-equivX-UA-Compatible contentieedge> link relstylesheet href/main.css> link relstylesheet href/highlight.css> title>Immersive Web Developer Home/title> meta propertyog:title contentImmersive Web Developer Home> meta nametwitter:card contentsummary> meta nametwitter:site content@ImmersiveWebW3C> meta nametwitter:creator content@ImmersiveWebW3C> meta propertyog:url contenthttps://immersiveweb.dev/> meta namedescription contentGet started building XR applications through the Web with the WebXR Device API, demos, docs, samples and more.> meta propertyog:description contentGet started building XR applications through the Web with the WebXR Device API, demos, docs, samples and more.> meta propertyog:image contenthttps://immersiveweb.dev/images/webxrlogo.png>/head>body> main> img src./webxr-logo.svg stylegrid-column: 1/-1; altThe WebXR Device API /> article stylegrid-column: 2/-1;> p>The WebXR Device API provides access to input (pose information from headset and controllers) and output (hardware display) capabilities commonly associated with Virtual Reality (VR) and Augmented Reality (AR) devices. It allows you develop and host VR and AR experiences on the web./p> p>You can read more about the goals of this standardisation effort by reading the a hrefhttps://github.com/immersive-web/webxr/blob/master/explainer.md>WebXR Explainer/a>./p> /article> h2> What does this mean... /h2> img src./images/mr.jpg stylewidth: 100%;align-self: stretch;object-fit: contain;> article stylegrid-column: 2/-1;> h3>For phones:/h3> p>Enable VR by providing pose information and allowing the WebGL scene to be rendered side by side to be placed in a headset like the Cardboard/p> p>Enable AR by using the platforms AR capabilities such as ARCore to render the WebGL scene onto the users environment like a magic window./p> h3>For Desktops:/h3> p>Desktop computers can make use of tethere
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