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Domain > downiz.de
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More information on this domain is in
AlienVault OTX
Is this malicious?
Yes
No
DNS Resolutions
Date
IP Address
2024-11-09
89.107.187.65
(
ClassC
)
Port 80
HTTP/1.1 200 OKServer: nginxDate: Mon, 22 Apr 2024 07:54:31 GMTContent-Type: text/htmlContent-Length: 10306Connection: keep-aliveLast-Modified: Tue, 07 May 2019 15:21:46 GMTETag: 2842-5884dc66ab1c3Acc !doctype html>html langen>link relstylesheet typetext/css hrefbackground.css>link relshortcut icon href../favicon.ico> link relstylesheet typetext/css hrefcss/demo.css />link relstylesheet typetext/css hrefcss/style.css /> head>meta charsetUTF-8>script src../Modernizr/modernizr-2.0.6.js>/script>script typetext/javascript> window.addEventListener(load, windowLoadHandler, false);//for debug messagesvar Debugger function() { };Debugger.log function(message) { try { console.log(message); } catch (exception) { return; }}function windowLoadHandler() { canvasApp();}function canvasSupport() { return Modernizr.canvas;}function canvasApp() { if (!canvasSupport()) { return; } var theCanvas document.getElementById(canvasOne); var context theCanvas.getContext(2d); var displayWidth; var displayHeight; var timer; var wait; var count; var numToAddEachFrame; var particleList; var recycleBin; var particleAlpha; var r,g,b; var fLen; var m; var projCenterX; var projCenterY; var zMax; var turnAngle; var turnSpeed; var sphereRad, sphereCenterX, sphereCenterY, sphereCenterZ; var particleRad; var zeroAlphaDepth; var randAccelX, randAccelY, randAccelZ; var gravity; var rgbString; //we are defining a lot of variables used in the screen update functions globally so that they dont have to be redefined every frame. var p; var outsideTest; var nextParticle; var sinAngle; var cosAngle; var rotX, rotZ; var depthAlphaFactor; var i; var theta, phi; var x0, y0, z0; init(); function init() { wait 1; count wait - 1; numToAddEachFrame 8; //particle color r 70; g 255; b 140; rgbString rgba(+r+,+g+,+b+,; //partial string for color which will be completed by appending alpha value. particleAlpha 1; //maximum alpha displayWidth theCanvas.width; displayHeight theCanvas.height; fLen 320; //represents the distance from the viewer to z0 depth. //projection center coordinates sets location of origin projCenterX displayWidth/2; projCenterY displayHeight/2; //we will not draw coordinates if they have too large
Port 443
HTTP/1.1 200 OKServer: nginxDate: Mon, 22 Apr 2024 07:54:32 GMTContent-Type: text/htmlContent-Length: 10306Connection: keep-aliveLast-Modified: Tue, 07 May 2019 15:21:46 GMTETag: 2842-5884dc66ab1c3Acc !doctype html>html langen>link relstylesheet typetext/css hrefbackground.css>link relshortcut icon href../favicon.ico> link relstylesheet typetext/css hrefcss/demo.css />link relstylesheet typetext/css hrefcss/style.css /> head>meta charsetUTF-8>script src../Modernizr/modernizr-2.0.6.js>/script>script typetext/javascript> window.addEventListener(load, windowLoadHandler, false);//for debug messagesvar Debugger function() { };Debugger.log function(message) { try { console.log(message); } catch (exception) { return; }}function windowLoadHandler() { canvasApp();}function canvasSupport() { return Modernizr.canvas;}function canvasApp() { if (!canvasSupport()) { return; } var theCanvas document.getElementById(canvasOne); var context theCanvas.getContext(2d); var displayWidth; var displayHeight; var timer; var wait; var count; var numToAddEachFrame; var particleList; var recycleBin; var particleAlpha; var r,g,b; var fLen; var m; var projCenterX; var projCenterY; var zMax; var turnAngle; var turnSpeed; var sphereRad, sphereCenterX, sphereCenterY, sphereCenterZ; var particleRad; var zeroAlphaDepth; var randAccelX, randAccelY, randAccelZ; var gravity; var rgbString; //we are defining a lot of variables used in the screen update functions globally so that they dont have to be redefined every frame. var p; var outsideTest; var nextParticle; var sinAngle; var cosAngle; var rotX, rotZ; var depthAlphaFactor; var i; var theta, phi; var x0, y0, z0; init(); function init() { wait 1; count wait - 1; numToAddEachFrame 8; //particle color r 70; g 255; b 140; rgbString rgba(+r+,+g+,+b+,; //partial string for color which will be completed by appending alpha value. particleAlpha 1; //maximum alpha displayWidth theCanvas.width; displayHeight theCanvas.height; fLen 320; //represents the distance from the viewer to z0 depth. //projection center coordinates sets location of origin projCenterX displayWidth/2; projCenterY displayHeight/2; //we will not draw coordinates if they have too large
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