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Domain > disksmurf.lima-city.at
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More information on this domain is in
AlienVault OTX
Is this malicious?
Yes
No
DNS Resolutions
Date
IP Address
2023-08-28
91.216.248.23
(
ClassC
)
2024-09-10
91.216.248.22
(
ClassC
)
Port 443
HTTP/1.1 200 OKServer: openrestyDate: Mon, 28 Aug 2023 19:41:32 GMTContent-Type: text/htmlTransfer-Encoding: chunkedConnection: keep-aliveKeep-Alive: timeout65Vary: Accept-EncodingX-Lima-Id: atuvGXDNr !DOCTYPE html>html>head>title>+++ RETRO-AKTUELL +++ MADE BY DISKSMURF +++/title>meta namerobots contentfollow>meta namekeywords contentretro aktuell,raspberry pi hilfe,raspberry pi konfiguration,raspbian,noobs,raspberry pi anleitung,vga666,raspberry pi first steps leitfaden,ben vinzenz gratzl,ben gratzl,disksmurf,diskettenschlumpf,byte fighter,bytefighter,llap,retrogame,seuck,s.e.u.c.k,free d64,.d64,commodore,c64,commodore 64,new c64 game,amiga,atari,sd2iec,1541,1541ultimate,1541u,frodo,ccs64,emu64,originalhardware,forum64,lotek64,vesalia,return magazine,commodore rulez,commodore 1982-2020,i adore my commodore 64,c64 mini,the64,sams journey,galencia,atari2600,sprite,pixel,pixelworld,pixelgrafik,8bit,8bit software,sdv,jack tramiel,rockin waldi,humphrey the cleaner,intruder alert,pharaos zoo,stargazer,digital talk,cbm2000,cbm-world,cbmworld>meta namedescription contentRetro Aktuell --- News und Spiele zu und fuer klassische Computersysteme --- Raspberry Pi Hilfe - Inbetriebnahme, erste Schritte und Konfiguration, ein Leitfaden --- Commodore 64 - S.E.U.C.K. Spiele ---- Retro Aktuell - die Spielwiese fuer Nerds>meta charsetUTF-8>link relstylesheet hrefstylesheet_neu.css>/head>body>script typetext/javascript>// Adresse zur Änderung des Bildessnow_img c64fly.gif;// Anzahl der Bildersnow_no 15;if (typeof(window.pageYOffset) number){ snow_browser_width window.innerWidth; snow_browser_height window.innerHeight;} else if (document.body && (document.body.scrollLeft || document.body.scrollTop)){ snow_browser_width document.body.offsetWidth; snow_browser_height document.body.offsetHeight;}else if (document.documentElement && (document.documentElement.scrollLeft || document.documentElement.scrollTop)){ snow_browser_width document.documentElement.offsetWidth; snow_browser_height document.documentElement.offsetHeight;}else{ snow_browser_width 500; snow_browser_height 500; }snow_dx ;snow_xp ;snow_yp ;snow_am ;snow_stx ;snow_sty ;for (i 0; i snow_no; i++) { snow_dxi 0; snow_xpi Math.random()*(snow_browser_w
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