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Domain > crazyminnowstudio.com
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NameServer
NS2.BLUEHOST.COM
Created
2013-02-07 00:00:00
Changed
2015-04-16 00:00:00
Expires
2016-02-07 00:00:00
Registrar
GODADDY.COM, LLC
DNS Resolutions
Date
IP Address
2015-05-28
69.195.124.95
(
ClassC
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2024-09-17
167.99.20.175
(
ClassC
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Port 80
HTTP/1.1 301 Moved PermanentlyServer: nginxDate: Tue, 17 Sep 2024 01:49:22 GMTContent-Type: text/htmlContent-Length: 162Connection: keep-aliveLocation: https://crazyminnowstudio.com/ html>head>title>301 Moved Permanently/title>/head>body>center>h1>301 Moved Permanently/h1>/center>hr>center>nginx/center>/body>/html>
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HTTP/1.1 200 OKServer: nginxDate: Tue, 17 Sep 2024 01:49:22 GMTContent-Type: text/html; charsetutf-8Transfer-Encoding: chunkedConnection: keep-aliveVary: Accept-EncodingSet-Cookie: wiresafsuu06tvf0npa6pfnqesacmef; path/; secure; HttpOnlyExpires: Thu, 19 Nov 1981 08:52:00 GMTCache-Control: no-store, no-cache, must-revalidatePragma: no-cacheX-Powered-By: ProcessWire CMSStrict-Transport-Security: max-age31536000; includeSubDomains; preload; !DOCTYPE html>!--if lt IE 7 >html classie ie6 langen> !endif-->!--if IE 7 >html classie ie7 langen> !endif-->!--if IE 8 >html classie ie8 langen> !endif-->!--if (gte IE 9)|!(IE)>!-->html langen> !--!endif-->head> meta charsetutf-8> meta nameviewport contentwidthdevice-width, initial-scale1, maximum-scale1> meta namekeywords contentgame development,unity asset,game tools,indie,development,unity engine,unity,asset store> meta namedescription contentCrazy Minnow Studio is an indie game development studio, creating games, tools, and assets using the Unity engine.> title>Independent Game and Asset Development Studio/title> link relshortcut icon href/site/templates/styles/images/cmsLogo.png /> link relstylesheet typetext/css href/site/templates/css_min.css> !--if lt IE 9> script srchttp://html5shim.googlecode.com/svn/trunk/html5.js>/script> !endif-->/head>body classtemplate-home> div idwrap-masthead> div classcontainer> div idmasthead classsixteen columns> div idsite-headline classtwelve columns alpha> a href/>img stylepadding:0 15px 0 15px;float:left; src/site/assets/files/1/crazyminnowstudio_logo_sm.png altLogo - Crazy Minnow Studio - game, asset, tool development>/a> div idsite-overview> blockquote styleborder-left:none;>p>strong>Welcome to Crazy Minnow Studio!/strong> We are a small indie software development team primarily focused on game development using the Unity engine. Our pipeline includes: games, game development tools and assets, and video tutorial production. Check out our Unity lip sync asset, a href/unity-3d/lip-sync-SALSA/>SALSA Lip-Sync/a>, available on the a href/unity-assetstore-salsa-suite>Unity Asset Store/a>. Follow our blog for updates on our Unity asset and game development, as well as other happenings in indie game development./p>/blockquote> /div> /div> div idsite-search classfour columns omega> form idsite-search-form classclearfix action/tools/search/ methodget> input typetext nameq value placeholderSearch Posts> /form> /div> /div>!--/#wmasthead--> /div>!--/.container--> /div>!--/#wrap-masthead--> div idwrap-content> div classcontainer> div idcontent classsixteen columns> !-- LEFT COLUMN: #nav --> div classthree columns alpha> div idnav> div idtopnav> ul classnav links no-mobile>li classon>a classon href/>theMinnow's Blog/a>/li>li>a href/unity-3d/>Unity Assets/a>/li>li>a href/blender/>Blender Assets/a>/li>li>a href/posts/>Blog Posts/a>/li>li>a href/about-us/>About Us/a>/li>li>a href/connect-with-us/>Connect With Us/a>/li>/ul> form classmobile> select classnav>option value./>/option>option selectedselected value/>theMinnow's Blog/option>option value/unity-3d/>Unity Assets/option>option value/blender/>Blender Assets/option>option value/posts/>Blog Posts/option>option value/about-us/>About Us/option>option value/connect-with-us/>Connect With Us/option>/select> /form> /div>!--/#topnav--> div idsubnav> h4 classnav-headline>Categories/h4>ul classnav links no-mobile>li>a href/categories/amplitude/>Amplitude/a>/li>li>a href/categories/release/>announcements/a>/li>li>a href/categories/behavior-designer/>Behavior Designer/a>/li>li>a href/categories/blender/>Blender/a>/li>li>a href/categories/general-discussion/>General Discussion/a>/li>li>a href/categories/leadwerks/>Leadwerks/a>/li>li>a href/categories/linux/>Linux/a>/li>li>a href/categories/ludum-dare/>Ludum Dare/a>/li>li>a href/categories/quick-tip/>QUICK-TIP/a>/li>li>a href/categories/salsa/>SALSA/a>/li>li>a href/categories/tutorial/>Tutorials/a>/li>li>a href/categories/video/>Video/a>/li>/ul> form classmobile> select classnav>option value./>/option>option value/categories/amplitude/>Amplitude/option>option value/categories/release/>announcements/option>option value/categories/behavior-designer/>Behavior Designer/option>option value/categories/blender/>Blender/option>option value/categories/general-discussion/>General Discussion/option>option value/categories/leadwerks/>Leadwerks/option>option value/categories/linux/>Linux/option>option value/categories/ludum-dare/>Ludum Dare/option>option value/categories/quick-tip/>QUICK-TIP/option>option value/categories/salsa/>SALSA/option>option value/categories/tutorial/>Tutorials/option>option value/categories/video/>Video/option>/select> /form> /div>!--/#nav--> /div>!--/#nav--> /div>!--/.three.columns--> !-- CENTER COLUMN: #bodycopy --> div classnine columns> div idbodycopy> p>Welcome to strong>theMinnows Blog/strong>. Here youll find a collection of posts on all manner of minnowy subjects, primarily focused on our Unity assets and indie game development. Well also be shamelessly plugging our best-selling Unity asset, SALSA with RandomEyes, available on the a href/unity-assetstore-salsa-suite>Unity Asset Store/a>. We have a rapidly growing collection of tutorials and video tutorials you can quickly get to using the Categories shortcuts. To check out our projects, like SALSA LipSync Suite, use the a href/unity-3d/>Unity Projects/a> menu item to the left. You can also search for posts using the search bar at the top right. a hrefhttps://twitter.com/CrazyMinnow>Follow us on Twitter/a> to get our latest updates. Whatever your preference, ENJOY!/p>p>span stylefont-size:9pt;>Please note: We use affiliate links for all assets linked to Unity from our pages. These links do not affect your cost or the publishers revenue and help us continue to improve our products. We sincerely thank you for your support./span>/p>h1 idblogTitle>theMinnows Blog/h1>h4>68 posts found (1 to 7) a classrss href/posts/rss/>RSS/a>/h4>div classposts posts-small> div classpost idpost-1706> div classpost-head> h4 classpost-headline>a href/posts/salsa-lipsync-suite-v2.5.0-released/>SALSA LipSync Suite v2.5.5 Released!/a>/h4> p classpost-byline>span idauthor>Posted by a href/authors/crazyd/>crazyD/a>/span> span iddate>2022-02-03 7:57 pm/span>/p> /div> div classpost-body> p>2023-06-08: v2.5.5.135This and the previous version (v2.5.4.119) fix some very fringe use-case bugs and added some minor usability enhancements. We do have some new features cooking for the v2.6.0 release (TBD).2021-05-19: v2.5.3.113This version fixes a problem when applying changes to prefab instances. See the release notes and check the forum for more information.2020-09-11: v2.5.0We have been working on this version for quite some time, but v2.5.0 is now available for… a classmore href/posts/salsa-lipsync-suite-v2.5.0-released/>View More/a>/p> hr> /div> div classpost-foot> /div>/div>div classpost idpost-1716> div classpost-head> h4 classpost-headline>a href/posts/timelinesalsacore-v2.5-released-includes-eyes-support/>TimelineSalsaCore v2.6 Released (includes Eyes Support)/a>/h4> p classpost-byline>span idauthor>Posted by a href/authors/crazyd/>crazyD/a>/span> span iddate>2021-09-27 12:21 pm/span>/p> /div> div classpost-body> p>2021-09-27 An issue has been discovered with the Eyes module where lookTarget objects are not saved when loading Unity or scenes. I was unaware Unity had restrictions on storing scene-based objects and requires a different implementation. I have a fix that is currently being tested and should be released soon.2021-05-22 TimelineSalsaCore v2.6.0 has been released to address the issues discovered with Unity v2020.LTS+. The EmoterControl module should now work with the recent versions of Unity. The Eyes module also received a… a classmore href/posts/timelinesalsacore-v2.5-released-includes-eyes-support/>View More/a>/p> hr> /div> div classpost-foot> /div>/div>div classpost idpost-1366> div classpost-head> h4 classpost-headline>a href/posts/exporting-daz-characters-for-salsa-suite/>Exporting DAZ Characters for use with SALSA Suite v2/a>/h4> p classpost-byline>span idauthor>Posted by a href/authors/crazym/>crazyM/a>/span> span iddate>2020-08-05 9:44 am/span>/p> /div> div classpost-body> a href/posts/exporting-daz-characters-for-salsa-suite/>img stylefloat:left;padding:5px 10px 0px 10px; src/site/assets/files/1366/daz-logo-dark-sm.275x150s.png altDaz 3D logo>/a>p>Export guide for DAZ 3D characters (i.e. Genesis, Genesis 2, Genesis 3, Genesis 8, Dragon, and Emotiguy character classes). Please see our detailed… a classmore href/posts/exporting-daz-characters-for-salsa-suite/>View More/a>/p> hr> /div> div classpost-foot> /div>/div>div classpost idpost-1671> div classpost-head> h4 classpost-headline>a href/posts/salsa-with-randomeyes-end-of-life/>SALSA with RandomEyes (v1.x) End-of-Life/a>/h4> p classpost-byline>span idauthor>Posted by a href/authors/crazyd/>crazyD/a>/span> span iddate>2019-10-07 12:45 pm/span>/p> /div> div classpost-body> p>Out with the Old, In with the NewThe legacy version of SALSA (SALSA with RandomEyes v1.x) has reached a ripe old age and is ready to prop up its feet on a nice beach somewhere warm. As of the beginning of the year (2020-01-01), the legacy version (SALSA with RandomEyes) will no longer be supported. Updates for this legacy product ended in June, coinciding with the new release (SALSA LipSync Suite) and there will be no further updates, including feature, bug-fix, or Unity-compatibility updates.… a classmore href/posts/salsa-with-randomeyes-end-of-life/>View More/a>/p> hr> /div> div classpost-foot> /div>/div>div classpost idpost-1503> div classpost-head> h4 classpost-headline>a href/posts/salsa-v2-devblog/>SALSA v2.0 devBlog/a>/h4> p classpost-byline>span idauthor>Posted by a href/authors/crazyd/>crazyD/a>/span> span iddate>2019-08-01 1:57 pm/span>/p> /div> div classpost-body> a href/posts/salsa-v2-devblog/>img stylefloat:left;padding:5px 10px 0px 10px; src/site/assets/files/1503/2018-11-09_145307.275x150s.png altSALSA not-configured>/a>p>Submitted to the Asset Store: 2019-06-15Live on the Asset Store: 2019-06-20STATUS: SALSA LipSync Suite v2 release development is complete.Addon/System Integration Status: ALL add-ons and OneClick systems have been updated and are available on the Downloads pageUPDATE (2019-08-01)API… a classmore href/posts/salsa-v2-devblog/>View More/a>/p> hr> /div> div classpost-foot> /div>/div>div classpost idpost-1302> div classpost-head> h4 classpost-headline>a href/posts/dialogue-system-for-unity-supports-salsa-with-randomeyes/>Dialogue System adds support for SALSA LipSync Suite/a>/h4> p classpost-byline>span idauthor>Posted by a href/authors/crazyd/>crazyD/a>/span> span iddate>2019-07-02 9:15 pm/span>/p> /div> div classpost-body> a href/posts/dialogue-system-for-unity-supports-salsa-with-randomeyes/>img stylefloat:left;padding:5px 10px 0px 10px; src/site/assets/files/1302/ds_logo_300x300.275x150s.png altDialogue System for Unity Integration Development Support for SALSA Lip-Sync>/a>p>Ill admit I was a little skeptical at first. I didnt think its approach to lipsync approximation would be comparable to traditional phoneme-based animation. But it does a fantastic job, and its much easier to add voiceover to your game. If youre considering adding voiceover, or even just eye focus and facial expressions, look into SALSA.… a classmore href/posts/dialogue-system-for-unity-supports-salsa-with-randomeyes/>View More/a>/p> hr> /div> div classpost-foot> /div>/div>div classpost idpost-1532> div classpost-head> h4 classpost-headline>a href/posts/salsa-lipsync-in-webgl-with-amplitude/>SALSA LipSync in WebGL with Amplitude/a>/h4> p classpost-byline>span idauthor>Posted by a href/authors/crazym/>crazyM/a>/span> span iddate>2019-07-01 4:27 pm/span>/p> /div> div classpost-body> a href/posts/salsa-lipsync-in-webgl-with-amplitude/>img stylefloat:left;padding:5px 10px 0px 10px; src/site/assets/files/1532/amplitudesalsa.275x150s.png altAmplitudeSALSA Logo>/a>p>AmplitudeSALSA is a free add-on that acts as a bridge between SALSA and Amplitude to allow SALSA Lipsync to work on the WebGL platform. If you arent familiar with SASLA or Amplitude, you can read about them using the links below. Amplitude is our newest asset that provides amplitude and beat detection on the WebGL platform. Watch the SALSA with Amplitude video below!SALSA… a classmore href/posts/salsa-lipsync-in-webgl-with-amplitude/>View More/a>/p> hr> /div> div classpost-foot> /div>/div> /div>!--/.posts-->ul classMarkupPagerNav rolenavigation aria-labelPagination links> li aria-labelPage 1, current page classMarkupPagerNavOn MarkupPagerNavFirst MarkupPagerNavFirstNum aria-currenttrue>a href/>span>1/span>/a>/li> li aria-labelPage 2>a href/page2>span>2/span>/a>/li> li aria-labelPage 3>a href/page3>span>3/span>/a>/li> li aria-labelPage 4>a href/page4>span>4/span>/a>/li> li aria-labelPage 5>a href/page5>span>5/span>/a>/li> li aria-labelPage 6>a href/page6>span>6/span>/a>/li> li aria-labelPage 7>a href/page7>span>7/span>/a>/li> li aria-labelPage 8>a href/page8>span>8/span>/a>/li> li aria-labelPage 9>a href/page9>span>9/span>/a>/li> li aria-labelPage 10 classMarkupPagerNavLastNum>a href/page10>span>10/span>/a>/li> li aria-labelNext page classMarkupPagerNavNext MarkupPagerNavLast>a href/page2>span>Next/span>/a>/li>/ul> /div>!--/#bodycopy--> /div>!--/.nine.columns--> !-- RIGHT COLUMN: #sidebar --> div classfour columns omega> div idsidebar> div classwidgets>div classwidget>h4>Recent Posts/h4>ul classrecent-posts links>li>span classdate>2022-02-03 7:57 pm/span> a href/posts/salsa-lipsync-suite-v2.5.0-released/>SALSA LipSync Suite v2.5.5 Released!/a>/li>li>span classdate>2021-09-27 12:21 pm/span> a href/posts/timelinesalsacore-v2.5-released-includes-eyes-support/>TimelineSalsaCore v2.6 Released (includes Eyes Support)/a>/li>li>span classdate>2020-08-05 9:44 am/span> a href/posts/exporting-daz-characters-for-salsa-suite/>Exporting DAZ Characters for use with SALSA Suite v2/a>/li>li>span classdate>2019-10-07 12:45 pm/span> a href/posts/salsa-with-randomeyes-end-of-life/>SALSA with RandomEyes (v1.x) End-of-Life/a>/li>li>span classdate>2019-08-01 1:57 pm/span> a href/posts/salsa-v2-devblog/>SALSA v2.0 devBlog/a>/li>li>span classdate>2019-07-02 9:15 pm/span> a href/posts/dialogue-system-for-unity-supports-salsa-with-randomeyes/>Dialogue System adds support for SALSA LipSync Suite/a>/li>li>span classdate>2019-07-01 4:27 pm/span> a href/posts/salsa-lipsync-in-webgl-with-amplitude/>SALSA LipSync in WebGL with Amplitude/a>/li>li>span classdate>2019-06-29 9:06 pm/span> a href/posts/behavior-designer-actions-for-salsa-lipsync-suite/>Behavior Designer actions for SALSA LipSync Suite/a>/li>li>span classdate>2019-06-23 12:47 am/span> a href/posts/latest-version-of-adventure-creator-supports-salsa/>Adventure Creator actions for SALSA LipSync Suite/a>/li>li>span classdate>2019-06-23 12:46 am/span> a href/posts/salsa-actionclips-for-cinematic-sequencer-slate/>SLATE Cinematic Sequencer ActionClips for SALSA LipSync Suite/a>/li>/ul>p>a classrss href/posts/rss/>RSS/a>/p>/div>/div> /div>!--/#sidebar--> /div>!--/.four.columns--> /div>!--/#content--> /div>!--/.container--> /div>!--/#wrap-content--> div idwrap-footer> div classcontainer> div idfooter classsixteen columns> small idfooter_note>Copyright 2014 - Crazy Minnow Studio, LLC/small> small idprocesswire>Powered by a target_blank hrefhttp://processwire.com>ProcessWire Open Source CMS/a>/small> /div>!--/#footer--> /div>!--/.container--> /div>!--/#footer-container--> script src/site/templates/js_min.js>/script> script> (function(i,s,o,g,r,a,m){iGoogleAnalyticsObjectr;irir||function(){ (ir.qir.q||).push(arguments)},ir.l1*new Date();as.createElement(o), ms.getElementsByTagName(o)0;a.async1;a.srcg;m.parentNode.insertBefore(a,m) })(window,document,script,//www.google-analytics.com/analytics.js,ga); ga(create, UA-57881796-2, auto); ga(send, pageview); /script>/body>/html>
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