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Domain > befair.it
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More information on this domain is in
AlienVault OTX
Is this malicious?
Yes
No
DNS Resolutions
Date
IP Address
2025-01-07
80.85.85.154
(
ClassC
)
2026-02-09
128.140.61.87
(
ClassC
)
Port 80
HTTP/1.1 302 Moved TemporarilyServer: nginxDate: Fri, 13 Dec 2024 20:18:35 GMTContent-Type: text/htmlContent-Length: 154Connection: keep-aliveLocation: https://befair.it/ html>head>title>302 Found/title>/head>body bgcolorwhite>center>h1>302 Found/h1>/center>hr>center>nginx/center>/body>/html>
Port 443
HTTP/1.1 200 OKServer: nginxDate: Fri, 13 Dec 2024 20:18:35 GMTContent-Type: text/html; charsetutf-8Content-Length: 5765Last-Modified: Fri, 06 Oct 2023 16:39:34 GMTConnection: keep-aliveVary: Accept-E !DOCTYPE html>html langen> head> title>Luca Ferroni/title> meta charsetutf-8> meta nameviewport contentwidthdevice-width, user-scalableno, minimum-scale1.0, maximum-scale1.0> style> body { background-color: #000; color: #fff; margin: 0px; overflow: hidden; } #info { color: #fff; position: absolute; top: 10px; width: 100%; text-align: center; z-index: 100; font-size: large; display:block; } #info a, .button { color: #f00; font-weight: bold; text-decoration: underline; cursor: pointer } /style> /head> body> div idinfo>Luca Ferroni - towards a new erap>beFair/div> script srcassets/js/three.min.js>/script> script srcassets/js/OrbitControls.js>/script> script srcassets/js/dat.gui.min.js>/script> script> /* Geometry browser code taken from: https://threejs.org/docs/scenes/geometry-browser.html */ var container; var camera, scene, renderer; var group new THREE.Group(); var mouseX 0, mouseY 0; var windowHalfX window.innerWidth / 2; var windowHalfY window.innerHeight / 2; var data { shape: 1 }; init(); function updateGroupGeometry( mesh, geometry ) { if ( geometry.isGeometry ) { geometry new THREE.BufferGeometry().fromGeometry( geometry ); console.warn( THREE.GeometryBrowser: Converted Geometry to BufferGeometry. ); } mesh.children 0 .geometry.dispose(); //mesh.children 1 .geometry.dispose(); //mesh.children 0 .geometry new THREE.WireframeGeometry( geometry ); mesh.children 0 .geometry geometry; // these do not update nicely together if shared } fun
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