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Domain > asasas.de
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More information on this domain is in
AlienVault OTX
Is this malicious?
Yes
No
Whois
Property
Value
Email
zonemaster@strato.de
NameServer
shades03.rzone.de
Changed
2007-10-08 00:21:08
DNS Resolutions
Date
IP Address
2024-10-23
185.233.106.60
(
ClassC
)
Port 80
HTTP/1.1 200 OKServer: nginxDate: Mon, 18 Mar 2024 04:36:57 GMTContent-Type: text/html; charsetutf-8Transfer-Encoding: chunkedConnection: keep-aliveKeep-Alive: timeout10Vary: Accept-EncodingSet-Cookie html> head> meta http-equivcontent-type contenttext/html;charsetutf-8> meta namegoogle contentnotranslate>script>/** Steven Yang, July 2016Based on http://stackoverflow.com/questions/21419404/setting-the-viewport-to-scale-to-fit-both-width-and-height , this Javascript code allows you to cause the viewport to auto-adjust based on a desired pixel width and heightthat must be visible on the screen.This code has been tested on an iPhone6 and a 7 Samsung Galaxy Tab.In my case, I have a game with the exact dimensions of 990 x 660. Thisscript allows me to make the game render within the screen, regardless of whether you are in landscape or portrait mode, and it works evenwhen you hit refresh or rotate your device.Please use this code freely. Credit is appreciated, but not required!*/function AutoViewport() {}AutoViewport.setDimensions function(requiredWidth, requiredHeight) {/* Conditionally adds a default viewport tag if it does not already exist. */var insertViewport function () { // do not create if viewport tag already exists if (document.querySelector(metanameviewport)) return; var viewPortTagdocument.createElement(meta); viewPortTag.idviewport; viewPortTag.name viewport;/* viewPortTag.content widthmax-device-width, heightmax-device-height,initial-scale1.0; */ viewPortTag.content widthdevice-width, heightdevice-height,initial-scale1.0,user-scalableno; document.getElementsByTagName(head)0.appendChild(viewPortTag);};var isPortraitOrientation function() { switch(window.orientation) { case -90: case 90: return false; } return true; };var getDisplayWidth function() { if (/iPhone|iPad|iPod/i.test(navigator.userAgent)) { if (isPortraitOrientation()) return screen.width; else return screen.height; } return screen.width;}var getDisplayHeight function() { if (/iPhone|iPad|iPod/i.test(navigator.userAgent)) { if (isPortraitOrientation()) return screen.height; else return screen.width; } // I subtract 180 here to compensate for the address bar. This
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