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DNS Resolutions
Date
IP Address
2019-11-05
51.254.152.100
(
ClassC
)
2024-07-04
216.40.34.41
(
ClassC
)
2025-11-14
162.241.218.193
(
ClassC
)
2025-12-03
104.21.62.148
(
ClassC
)
2026-01-26
172.67.136.180
(
ClassC
)
Port 443
HTTP/1.1 200 OKDate: Mon, 26 Jan 2026 22:30:04 GMTContent-Type: text/html; charsetutf-8Transfer-Encoding: chunkedConnection: keep-aliveAccess-Control-Allow-Origin: *Cache-Control: public, max-age0, must-revalidatereferrer-policy: strict-origin-when-cross-originx-content-type-options: nosniffVary: accept-encodingReport-To: {group:cf-nel,max_age:604800,endpoints:{url:https://a.nel.cloudflare.com/report/v4?sWl7y79Q2%2BQkHC%2BJiWqea24raBDj3f7IwYHlN3HY0Env94shCqgPAibOz%2FKKcYEIeJpeQkM%2FPlXXSAkX6xXvRseUFt4ND6CVfIohSMqTxALM9Y2x2}}Nel: {report_to:cf-nel,success_fraction:0.0,max_age:604800}Server: cloudflarecf-cache-status: DYNAMICCF-RAY: 9c4373e54e8058c2-PDXalt-svc: h3:443; ma86400 !DOCTYPE html>html langen>head> meta charsetUTF-8 /> title>Algorithmic Games – AI-Native Game Studio/title> meta nameviewport contentwidthdevice-width, initial-scale1 /> meta namedescription contentAlgorithmic Games is an AI-native game studio collaborating with senior freelancers across engineering, art, design, and narrative to build Doom Protocol, a massive five-team PvPvE shooter set inside a dwarven megacity. /> !-- Fonts --> link relpreconnect hrefhttps://fonts.googleapis.com /> link relpreconnect hrefhttps://fonts.gstatic.com crossorigin /> link hrefhttps://fonts.googleapis.com/css2?familySpace+Grotesk:wght@400;600;700&familyInter:wght@400;500;600&displayswap relstylesheet /> style> :root { /* Light Synty-ish palette */ --bg-page: #f3f6fd; --bg-soft: #f9fbff; --bg-surface: #ffffff; --bg-surface-strong: #f0f3ff; --accent-teal: #17cfd4; --accent-blue: #4b8cff; --accent-purple: #b089ff; --accent-gold: #f7b45a; --text-main: #151623; --text-soft: #5a627b; --text-muted: #8b90a6; --border-subtle: rgba(21, 22, 35, 0.08); --radius-lg: 20px; --radius-md: 14px; --radius-pill: 999px; --shadow-soft: 0 18px 60px rgba(13, 20, 54, 0.16); --max-width: 1040px; } * { box-sizing: border-box; margin: 0; padding: 0; } html, body { scroll-behavior: smooth; } body { font-family: Inter, system-ui, -apple-system, BlinkMacSystemFont, sans-serif; background: radial-gradient(circle at 0 0, #ffffff 0, transparent 55%), radial-gradient(circle at 100% 100%, #dbe6ff 0, transparent 55%), var(--bg-page); color: var(--text-main); line-height: 1.7; -webkit-font-smoothing: antialiased; } img { max-width: 100%; display: block; } a { color: inherit; text-decoration: none; } main { min-height: 100vh; } .container { max-width: var(--max-width); margin: 0 auto; padding: 0 22px; } /* HEADER */ .site-header { position: sticky; top: 0; z-index: 30; backdrop-filter: blur(24px); background: linear-gradient( to bottom, rgba(248, 250, 255, 0.96), rgba(248, 250, 255, 0.92), rgba(248, 250, 255, 0.8), transparent ); border-bottom: 1px solid rgba(21, 22, 35, 0.06); } .header-inner { height: 74px; display: flex; align-items: center; justify-content: space-between; gap: 18px; } .brand { display: inline-flex; align-items: center; gap: 10px; } .brand-logo { width: 40px; height: 40px; border-radius: 16px; background: radial-gradient(circle at 0 0, #ffffff 0, #e2f7ff 45%, #dbe3ff 100%); display: flex; align-items: center; justify-content: center; box-shadow: 0 6px 18px rgba(123, 144, 192, 0.4); } .brand-logo img { width: 26px; height: auto; } .brand-name { font-family: Space Grotesk, system-ui, sans-serif; font-size: 0.82rem; text-transform: uppercase; letter-spacing: 0.18em; color: var(--text-main); } .nav-links { display: flex; align-items: center; gap: 20px; font-size: 0.9rem; color: var(--text-muted); } .nav-links a { position: relative; padding-bottom: 2px; } .nav-links a::after { content: ; position: absolute; left: 0; bottom: -3px; width: 0; height: 2px; border-radius: 999px; background: linear-gradient(90deg, var(--accent-teal), var(--accent-blue)); transition: width 0.18s ease-out; } .nav-links a:hover::after, .nav-links a:focus-visible::after { width: 100%; } @media (max-width: 780px) { .nav-links { display: none; } } /* SECTIONS */ .section { padding: 96px 0; position: relative; } .section-hero { padding: 112px 0 90px; } .section-alt { background: linear-gradient( 180deg, #f9fbff 0%, #f3f6fd 40%, #f6f7ff 100% ); } .section-divider { max-width: var(--max-width); margin: 0 auto; height: 1px; background: linear-gradient(to right, transparent, #d2d7ea, transparent); } .eyebrow { display: inline-flex; align-items: center; gap: 0.5rem; padding: 4px 12px; border-radius: var(--radius-pill); border: 1px solid rgba(21, 22, 35, 0.08); background: rgba(255, 255, 255, 0.9); font-size: 0.76rem; letter-spacing: 0.16em; text-transform: uppercase; color: var(--text-soft); } .eyebrow-dot { width: 7px; height: 7px; border-radius: 999px; background: var(--accent-teal); box-shadow: 0 0 0 3px rgba(23, 207, 212, 0.32); } h1, h2 { font-family: Space Grotesk, system-ui, sans-serif; letter-spacing: 0.04em; text-transform: uppercase; } h1 { font-size: clamp(2.4rem, 4vw, 3.2rem); line-height: 1.15; margin: 22px 0 18px; color: var(--text-main); } h2 { font-size: clamp(1.5rem, 2.2vw, 1.9rem); margin-bottom: 18px; } .gradient-text { background: linear-gradient(110deg, var(--accent-teal), var(--accent-blue), var(--accent-purple)); -webkit-background-clip: text; color: transparent; } .lead { font-size: 1.03rem; color: var(--text-soft); max-width: 720px; } .paragraph { font-size: 0.98rem; color: var(--text-soft); margin-top: 18px; max-width: 780px; } .strong { font-weight: 600; color: var(--text-main); } /* BUTTONS */ .btn-row { margin-top: 30px; display: flex; flex-wrap: wrap; gap: 12px; } .btn { display: inline-flex; align-items: center; justify-content: center; gap: 0.4rem; padding: 11px 20px; border-radius: var(--radius-pill); border: 1px solid rgba(21, 22, 35, 0.16); background: #ffffff; font-size: 0.92rem; font-weight: 500; color: var(--text-main); cursor: pointer; transition: transform 0.14s ease-out, box-shadow 0.14s ease-out, border-color 0.14s ease-out, background 0.14s ease-out; } .btn-primary { border-color: transparent; background: linear-gradient(135deg, var(--accent-teal), var(--accent-blue)); color: #fdfdff; box-shadow: 0 14px 40px rgba(41, 125, 213, 0.35); } .btn-primary:hover { transform: translateY(-1px); box-shadow: 0 18px 55px rgba(41, 125, 213, 0.48); } .btn-secondary:hover { transform: translateY(-1px); border-color: rgba(21, 22, 35, 0.26); box-shadow: 0 12px 32px rgba(95, 110, 160, 0.28); background: #ffffff; } .btn-icon { font-size: 1rem; } /* GRID LAYOUTS */ .two-col { display: grid; grid-template-columns: minmax(0, 3fr) minmax(0, 3fr); gap: 32px; align-items: flex-start; margin-top: 32px; } @media (max-width: 900px) { .two-col { grid-template-columns: minmax(0, 1fr); gap: 26px; } .section { padding: 80px 0; } .section-hero { padding-top: 96px; } } /* CARDS / SURFACES */ .card { background: var(--bg-surface); border-radius: var(--radius-lg); border: 1px solid var(--border-subtle); padding: 18px 20px 20px; box-shadow: var(--shadow-soft); } .card-soft { background: var(--bg-soft); border-radius: var(--radius-lg); border: 1px solid var(--border-subtle); padding: 18px 20px 20px; } .card-title { font-size: 0.9rem; letter-spacing: 0.16em; text-transform: uppercase; color: var(--text-muted); margin-bottom: 8px; } .card-heading { font-family: Space Grotesk, system-ui, sans-serif; font-size: 1.08rem; margin-bottom: 10px; color: var(--text-main); } /* LISTS */ .list { list-style: none; margin-top: 10px; } .list li { position: relative; padding-left: 22px; margin: 9px 0; font-size: 0.95rem; color: var(--text-soft); } .list li::before { content: ; position: absolute; left: 0; top: 0.55em; width: 8px; height: 8px; border-radius: 999px; background: var(--accent-teal); box-shadow: 0 0 0 3px rgba(23, 207, 212, 0.24); } .list-tight li { margin: 6px 0; } .pill-row { display: flex; flex-wrap: wrap; gap: 8px; margin-top: 8px; } .pill { padding: 4px 9px; border-radius: var(--radius-pill); border: 1px solid rgba(21, 22, 35, 0.08); font-size: 0.8rem; color: var(--text-muted); background: rgba(255, 255, 255, 0.9); } /* FOOTER */ footer { padding: 40px 20px 52px; text-align: center; font-size: 0.86rem; color: var(--text-muted); border-top: 1px solid rgba(21, 22, 35, 0.08); margin-top: 54px; } /style>/head>body> !-- HEADER --> header classsite-header> div classcontainer header-inner> div classbrand> div classbrand-logo> !-- Only image on the page. Swap path to your logo as needed. --> img srclogo.png altAlgorithmic Games logo /> /div> div classbrand-name>Algorithmic Games/div> /div> nav classnav-links aria-labelMain navigation> a href#studio>Studio/a> a href#disciplines>Collaborators/a> a href#ai-native>AI Pipeline/a> a href#doom>Doom Protocol/a> a href#contact>Contact/a> /nav> /div> /header> main> !-- HERO --> section classsection section-hero idtop> div classcontainer> div classeyebrow> span classeyebrow-dot>/span> span>Independent, AI-Native Game Studio/span> /div> h1> We build span classgradient-text>worlds worth exploring/span>br /> and tools powerful enough to build them faster than ever. /h1> p classlead> Algorithmic Games is a small, senior-level studio combining span classstrong>engineering, art, design, and worldbuilding/span> with AI-native tools to create ambitious games at a scale that normally belongs only to huge teams. /p> p classparagraph> We believe the most interesting problems live at the intersection of span classstrong>gameplay feel, visual storytelling, systemic design, and AI tooling/span>. Our flagship project, span classstrong>Doom Protocol/span>, is where those ambitions collide. /p> div classbtn-row> a href#doom classbtn btn-primary> Explore Doom Protocol span classbtn-icon aria-hiddentrue>↗/span> /a> a href#disciplines classbtn btn-secondary> See who we collaborate with /a> /div> /div> /section> div classsection-divider>/div> !-- STUDIO OVERVIEW --> section classsection idstudio> div classcontainer> h2>What Algorithmic Games Is/h2> p classparagraph> We’re a next-generation game studio built around a simple idea: span classstrong> hard problems are more fun when you have the right collaborators /span>. /p> div classtwo-col> div> p classparagraph> Instead of a giant permanent staff, we collaborate with span classstrong>expert freelancers/span> across disciplines— engineers, 3D artists, concept artists, technical artists, game designers, quest designers, and worldbuilders. /p> p classparagraph> Our structure is lightweight and modern: minimal bureaucracy, clear specs, deep ownership, and a pipeline designed so humans and AI can build together. /p> /div> aside classcard-soft> div classcard-title>Studio Values/div> div classcard-heading>Ambitious, Epic, Welcoming/div> ul classlist list-tight> li>We chase projects that are obviously too big for our size—and make them work./li> li>We care about warmth and collaboration as much as hard technical standards./li> li>We share context generously so every contributor understands the bigger picture./li> li>We respect your time: no meetings for the sake of meetings, no crunch as a habit./li> /ul> /aside> /div> /div> /section> div classsection-divider>/div> !-- DISCIPLINES --> section classsection section-alt iddisciplines> div classcontainer> h2>Who We Collaborate With/h2> p classparagraph> Building a world like Doom Protocol takes more than code. It takes span classstrong>engineers, artists, designers, and storytellers/span> all pulling in the same direction. /p> div classtwo-col> div classcard-soft> div classcard-title>Engineering & Systems/div> div classcard-heading>People who love hard problems/div> ul classlist list-tight> li>Gameplay & network engineers/li> li>Tools & pipeline engineers/li> li>Technical designers & scripters/li> li>Systems designers who think in diagrams/li> /ul> /div> div classcard-soft> div classcard-title>Art, Design & Story/div> div classcard-heading>People who make worlds feel real/div> ul classlist list-tight> li>3D environment & prop artists/li> li>Concept artists & visual dev/li> li>Level & quest designers/li> li>Narrative designers & lore builders/li> li>VFX, UI, and technical artists/li> /ul> /div> /div> p classparagraph> If you’re a senior freelancer in any of these areas and you like projects that ask a lot of you, you’re exactly who we want to hear from. /p> /div> /section> div classsection-divider>/div> !-- AI-NATIVE PIPELINE --> section classsection idai-native> div classcontainer> h2>Our AI-Native Pipeline/h2> p classparagraph> We don’t just “use AI” as a buzzword. We built our entire process so that span classstrong>humans and AI tools can collaborate cleanly/span>: from engineering and level layout to art direction, lore, and quest structure. /p> div classtwo-col> div> ul classlist> li>AI-readable codebase with explicit contracts and invariants./li> li>Deterministic systems for movement, combat, traps, and scoring./li> li>Modular room & space design ready for procedural assembly./li> li>World encyclopedias and design docs structured for LLM support./li> li>AI-assisted concepting, story seeding, and visual explorations./li> /ul> p classparagraph> The result: less grunt work, faster iteration, and more time spent on the things only humans can do—taste, style, judgment, and creative risk-taking. /p> /div> aside classcard> div classcard-title>What This Means For You/div> div classcard-heading>Create more, wrestle less/div> ul classlist list-tight> li>Engineers can ship features with rich docs and clear constraints./li> li>Artists get tools and blockouts that respect composition and traversal./li> li>Designers can sketch systems and quests that AI helps flesh out./li> li>Worldbuilders can maintain deep lore without drowning in documents./li> /ul> div classpill-row> div classpill>Fewer blockers/div> div classpill>Faster iteration/div> div classpill>More imagination/div> /div> /aside> /div> /div> /section> div classsection-divider>/div> !-- DOOM PROTOCOL --> section classsection section-alt iddoom> div classcontainer> h2>Doom Protocol – Five Teams, One Dwarven Megacity/h2> p classparagraph> span classstrong>Doom Protocol/span> is our flagship project: a large-scale span classstrong>five-team PvPvE shooter/span> set inside a fully realized dwarven civilization carved into a mountain—complete with housing districts, breweries, cathedrals, industrial forges, raw mining caverns, and a chained dragon in the deep vault. /p> div classtwo-col> div> p classparagraph> Players drop from orbit in sci-fi carriers, establish forward operating bases on the slopes, fight through dwarven militia and traps, capture control points, and eventually open their faction’s vault door to challenge the dragon and escape with its relic. /p> p classparagraph> It’s a span classstrong>massive, vertical playground/span> for combat, traversal, and environmental storytelling—built entirely with Synty-style assets and a deep systems backbone. /p> /div> aside classcard> div classcard-title>Why Doom Protocol Is Special/div> div classcard-heading>A full world, not just a map/div> ul classlist list-tight> li>A towering dwarven megacity with distinct biomes and cultures./li> li>Twelve unique entrances, each with its own story and encounter feel./li> li>A central shaft that runs from alpine entries down into glowing abyss./li> li>Five team sectors with themed control rooms and traversal routes./li> li>A chained dragon in a mythic vault, guarded by dwarven architecture./li> /ul> /aside> /div> div classtwo-col stylemargin-top: 32px;> div classcard-soft> div classcard-title>For Engineers & Technical Designers/div> div classcard-heading>The hard stuff/div> ul classlist list-tight> li>Server-authoritative, prediction-first networking./li> li>Lag-compensated hitscan and deterministic fire flow./li> li>A mega-map bigger than anything ever built with Synty./li> li>Trap networks, hazards, and PvE entities interacting with players./li> li>Five-team scoring, control-point logic, and dragon encounter flow./li> /ul> /div> div classcard-soft> div classcard-title>For Artists, Designers & Worldbuilders/div> div classcard-heading>The fun stuff/div> ul classlist list-tight> li>Iconic spaces: breweries, cathedrals, markets, royal halls, arenas./li> li>Full dwarven culture to define: motifs, signage, rituals, humor./li> li>Trap visuals, lava, steam, minecarts, dwarven statues and reliefs./li> li>Quest hooks, side objectives, and faction stories woven through the mine./li> li>Opportunities to design vistas players will screenshot for years./li> /ul> /div> /div> p classparagraph stylemargin-top: 26px;> If you’re a senior freelancer who loves span classstrong> verticality, systems design, visual storytelling, AI pipelines, modular worldbuilding, and audacious problem-solving /span>, Doom Protocol has more interesting challenges than any single indie project should reasonably contain. /p> div classbtn-row stylemargin-top: 22px;> a href#contact classbtn btn-primary> Collaborate on Doom Protocol /a> /div> /div> /section> !-- CONTACT / COLLAB --> section classsection idcontact> div classcontainer> h2>Collaborate With Algorithmic Games/h2> p classparagraph> We’re always interested in hearing from senior freelancers across engineering, art, design, and narrative who want to work on ambitious, technically rich projects like Doom Protocol. /p> p classparagraph> Tell us who you are, what you’re exceptional at, and which kinds of problems you’d love to tackle—networking, combat feel, level design, concept art, environment building, quest systems, lore, tools, or something else entirely. /p> div classcard-soft stylemargin-top: 22px;> div classcard-title>Say hello/div> div classcard-heading>We’d love to hear from you/div> p classparagraph stylemargin-top: 8px;> span classstrong>Email:/span> a href/cdn-cgi/l/email-protection#2c44494040436c4d404b435e45584441454f4b4d41495f024f4341>span class__cf_email__ data-cfemail18707d7474775879747f776a716c7075717b7f79757d6b367b7775>email protected/span>/a> /p> p classparagraph> Include links to your portfolio, GitHub, ArtStation, itch.io, or anything else that shows the kinds of worlds, systems, or tools you like to build. /p> /div> /div> /section> /main> footer> © 2025 Algorithmic Games. We work with senior freelancers everywhere to build impossible worlds. /footer>script data-cfasyncfalse src/cdn-cgi/scripts/5c5dd728/cloudflare-static/email-decode.min.js>/script>/body>/html>
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