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Domain > 16.lt
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More information on this domain is in
AlienVault OTX
Is this malicious?
Yes
No
DNS Resolutions
Date
IP Address
2024-11-04
79.98.28.124
(
ClassC
)
Port 80
HTTP/1.1 200 OKDate: Sun, 08 Oct 2023 20:27:44 GMTServer: Apache/2Last-Modified: Wed, 02 Sep 2015 19:47:34 GMTETag: 2722-51ec8f018c180Accept-Ranges: bytesContent-Length: 10018Vary: Accept-Encoding,Use !DOCTYPE html PUBLIC -//W3C//DTD XHTML 1.0 Transitional//EN http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd>html xmlnshttp://www.w3.org/1999/xhtml>head>meta http-equivContent-Type contenttext/html; charsetutf-8 />title>Žaidimas Color Junction/title>script srcgfiles/core.js>/script>link relstylesheet hrefgfiles/style.css>/head>body>h1> Laiko šaudyklė /h1>div styledisplay: none;>img idtileTemplate0 src./gfiles/spalvos.png>/div>div idboardContainer0> div idboard0> div classpiece>/div> /div> div idbar0> div idbuttons0> img altRestart height13 idrestart0 src./gfiles/restart.png titleRestart width13> /div> span idpieces0> Liko: span idpiecesPlaceholder0>0/span> /span> /div>/div>div classoverlay0 idgameOver0> h2>Ačiū už žaidimą! /h2>/div>script typetext/javascript> (function() { var BOARD_PIECE_WIDTH 20; var BOARD_PIECE_HEIGHT 20; var EMPTY_COLOR -1; function getNode(id) { return document.getElementById(id + 0); } function getBoardSettings() { var prefs new _IG_Prefs(0); try { var colorCount parseInt(prefs.getString(difficulty)) || 4; } catch (err) { var colorCount 4; } try { var boardSize parseInt(prefs.getString(size)) || 24; } catch (err) { var boardSize 24; } if (boardSize > 30) { boardSize 30; } return {colorCount: colorCount, boardWidth: boardSize, boardHeight: boardSize}; } function Game() { this.settings getBoardSettings(); var w this.settings.boardWidth; var h this.settings.boardHeight; this.piecesLeft w * h; this.board new Array(w * h); this.clearedColumns new Array(w); this.initializeBoard(); this.updateBoard(); } Game.prototype.initializeBoard function() { this.boardNode getNode(board); this.boardNode.innerHTML ; this.boardNode.style.width (this.settings.boardWidth * BOARD_PIECE_WIDTH) + px; this.boardNode.style.height (this.set
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